LUCA VILDOZA :: Player impact :: OverBasket
LUCA VILDOZA ::: PLAYER IMPACT 2017-18
Playing for Baskonia Vitoria Gasteiz
GNumber of games played WNumber of games won LNumber of games lost %WPercentage of winning games MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed
Stats for VILDOZA for
BKN
19 9 10 47.4 256:49 101 88 75 5 47.1 5.0 37 -18 1 11
BKN w/
VILDOZA
19 9 10 47.4 256:49 534 531 444 5 50.5 50.7 122 -43 2 -16
BKN w/o
VILDOZA
29 14 15 48.3 903:11 1829 1886 2291 59 51.3 51.2 446 -146 4 19
OPPONENT w/
VILDOZA
19 10 9 52.6 256:49 525 526 423 -5 50.9 49.3 115 -45 -2 16
OPPONENT w/o
VILDOZA
29 15 14 51.7 903:11 1820 1827 1576 -59 49.2 48.8 415 -116 -4 -19
Playing for Baskonia Vitoria Gasteiz
POSITIVE PIRNEGATIVE PIR
MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
Stats for VILDOZA for
BKN
256:49 75 15 22 51 20 17 3 37 10 2 30 187 6 15 21 28 1 41 112
BKN w/
VILDOZA
256:49 444 101 262 168 204 145 59 122 47 15 148 1067 45 107 87 90 13 132 475
BKN w/o
VILDOZA
903:11 2291 280 964 642 752 529 223 446 128 69 439 3720 72 390 314 274 65 458 1577
OPPONENT w/
VILDOZA
256:49 423 120 232 174 198 148 50 115 50 13 132 1034 27 95 97 95 15 148 479
OPPONENT w/o
VILDOZA
903:11 1576 293 910 624 717 491 226 415 148 65 458 3630 93 400 330 264 69 439 1596
Playing for Baskonia Vitoria Gasteiz
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TS% FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
Stats for VILDOZA for
BKN
256:49 64 40.6 59.4 88 187 47.1 60.1 28 64 43.8 11 26 42.3 17 38 44.7 15 21 71.4 83.0 25.0 58.0 17.0 1.14 -0.5
BKN w/
VILDOZA
256:49 381 62.5 37.5 531 1051 50.5 59.6 187 381 49.1 131 238 55.0 56 143 39.2 101 146 69.2 81.0 49.3 31.6 19.0 1.13 -0.1
BKN w/o
VILDOZA
903:11 1400 62.3 37.7 1886 3680 51.3 60.6 696 1400 49.7 482 872 55.3 214 528 40.5 280 352 79.5 85.2 51.1 34.0 14.8 1.15 -0.1
OPPONENT w/
VILDOZA
256:49 366 57.7 42.3 526 1034 50.9 61.1 174 366 47.5 116 211 55.0 58 155 37.4 120 147 81.6 77.2 44.1 33.1 22.8 1.11 -0.0
OPPONENT w/o
VILDOZA
903:11 1393 61.4 38.6 1827 3710 49.2 58.5 663 1393 47.6 455 855 53.2 208 538 38.7 293 386 75.9 84.0 49.8 34.2 16.0 1.10 -0.1
Playing for Baskonia Vitoria Gasteiz
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
Stats for VILDOZA for
BKN
256:49 20 5.0 9 4.6 10 5.8 1 3.2 17 8.7 6 6.5 10 11.0 1 9.1 3 1.4 3 2.9 0 0.0 0 0.0
BKN w/
VILDOZA
256:49 204 50.7 98 50.3 90 52.6 13 41.9 145 74.4 67 72.8 67 73.6 10 90.9 59 28.5 31 30.1 23 28.8 3 15.0
BKN w/o
VILDOZA
903:11 752 51.2 395 51.4 306 50.2 47 56.6 529 70.1 262 67.4 223 71.0 42 85.7 223 31.2 133 35.0 83 28.1 5 14.7
OPPONENT w/
VILDOZA
256:49 198 49.3 97 49.7 81 47.4 18 58.1 148 71.5 72 69.9 57 71.3 17 85.0 50 25.6 25 27.2 24 26.4 1 9.1
OPPONENT w/o
VILDOZA
903:11 717 48.8 374 48.6 303 49.8 36 43.4 491 68.8 247 65.0 212 71.9 29 85.3 226 31.7 127 32.6 91 29.0 7 14.3
Playing for Baskonia Vitoria Gasteiz
MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
Stats for VILDOZA for
BKN
256:49 87.1 100.2 -13.1 27.7 1.3 20.0 37.4 55.0 37
BKN w/
VILDOZA
256:49 99.4 100.2 -0.8 16.9 1.4 85.0 37.4 55.0 23
BKN w/o
VILDOZA
903:11 103.1 100.4 2.7 15.0 1.6 244.0 38.7 53.2 24
OPPONENT w/
VILDOZA
256:49 100.2 99.4 0.8 18.1 1.2 70.0 39.2 55.0 22
OPPONENT w/o
VILDOZA
903:11 100.4 103.1 -2.7 14.5 1.6 243.0 40.5 55.3 23
Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.