EUROCUP 2019-20 :: Regular Season - Round 9 :: December 11, 2019 CET: 19:30
END
ratiopharm UlmULM63
78
:: PER QUARTER ::
Q1Q2Q3Q4
10
16
14
23
20
23
19
16
:: END OF QUARTER ::
Q1Q2Q3Q4
10
26
40
63
20
43
62
78
ratiopharm Ulm
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 1 0 5 0 0 -1 0 0 4.7
5 ZORAN DRAGIC 18:16 9 8 2 -15 34.8 2.6 1 -1 -1 0 -0.7
17 ANDREAS OBST 21:56 11 9 2 -7 34.6 1.9 0 -1 0 1 1.3
30 MAXIMILIAN UGRAI 6:33 2 0 -2 4 0.0 0.0 0 1 0 1 -4.0
33 PATRICK HECKMANN 13:38 6 7 8 7 53.8 8.3 2 -2 0 0 9.3
10 CHRISTOPH PHILIPPS 15:04 4 5 10 -1 71.4 10.3 1 -1 1 -1 8.7
34 GAVIN SCHILLING 17:20 6 3 10 -5 25.0 22.9 0 0 0 -1 6.7
1 TYLER HARVEY 17:32 11 5 -3 -3 26.3 2.1 1 -4 0 1 -5.3
3 KILLIAN HAYES 16:16 7 3 -5 -11 25.0 0.0 2 -2 -1 3 -6.7
11 GRANT JERRETT 14:32 7 6 7 -12 46.2 17.9 0 0 0 1 4.0
21 SETH HINRICHS 15:29 4 2 -2 -13 22.2 0.0 0 1 0 2 -2.7
35 DEREK WILLIS 20:05 10 7 7 -8 30.4 11.6 2 0 0 0 5.3
2 ISAIAH BRISCOE 23:17 15 8 7 -11 30.8 7.1 3 -2 0 -2 1.3
ratiopharm Ulm 200:00 93 63 46 -15 33.3 44.1 12 -12 -1 5 22.0
AS Monaco
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 2 0 5 0 0 -2 0 0 3.3
6 PAUL LACOMBE 26:31 12 12 20 13 60.0 12.5 2 0 0 -3 16.0
14 KIM TILLIE 18:08 8 12 13 11 60.0 7.9 1 0 0 -1 16.0
24 YAKUBA OUATTARA 24:11 8 5 -3 2 23.8 1.8 0 0 -1 2 -4.0
1 DEE BOST 28:13 12 13 24 15 52.0 9.8 8 2 0 0 30.0
32 LANDING SANE 17:40 5 2 1 7 15.4 10.0 0 0 1 1 -0.7
30 NORRIS COLE 21:58 16 7 4 12 22.6 7.0 5 -1 0 0 -0.7
23 ERIC BUCKNER 23:23 10 12 19 16 66.7 14.5 0 -1 1 -3 14.7
15 WILFRIED YEGUETE 15:35 10 8 14 8 57.1 27.8 1 -3 0 -2 9.3
5 ANTHONY CLEMMONS 22:38 11 7 -1 0 36.8 1.9 2 -3 0 1 -6.0
12 KEVIN KELIKI 0:36 0 0 0 -5 0.0 0 0 0 0 0.0
91 BENEDEK KOVACS 1:07 0 0 0 -4 0.0 0 0 0 0 0.0
AS Monaco 200:00 94 78 96 15 43.1 55.9 19 -8 1 -5 78.0
ratiopharm Ulm
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 5 0 0 0 6 3 3 0 0 0 0 6 0 0 0 1 0 0 1
5 ZORAN DRAGIC 18:16 2 5 0 3 1 0 1 1 0 0 3 13 1 1 4 1 1 3 11
17 ANDREAS OBST 21:56 2 0 0 9 1 1 0 0 1 0 1 12 0 1 5 2 0 2 10
30 MAXIMILIAN UGRAI 6:33 -2 0 0 0 0 0 0 0 1 0 1 2 0 0 2 0 0 2 4
33 PATRICK HECKMANN 13:38 8 4 0 3 3 3 0 2 0 0 1 13 0 0 2 2 0 1 5
10 CHRISTOPH PHILIPPS 15:04 10 2 0 3 4 2 2 1 0 1 2 13 0 1 0 1 0 1 3
34 GAVIN SCHILLING 17:20 10 1 2 0 11 7 4 0 0 0 3 17 1 4 0 0 0 2 7
1 TYLER HARVEY 17:32 -3 1 4 0 1 1 0 1 0 0 1 8 0 1 4 4 0 2 11
3 KILLIAN HAYES 16:16 -5 0 0 3 0 0 0 2 0 0 1 6 0 3 1 2 1 4 11
11 GRANT JERRETT 14:32 7 0 6 0 5 1 4 0 1 0 2 14 0 2 1 1 0 3 7
21 SETH HINRICHS 15:29 -2 0 2 0 0 0 0 0 1 0 0 3 0 2 1 0 0 2 5
35 DEREK WILLIS 20:05 7 3 4 0 5 3 2 2 0 0 2 16 1 3 3 0 0 2 9
2 ISAIAH BRISCOE 23:17 7 5 0 3 4 2 2 3 2 0 5 22 1 4 3 4 0 3 15
ratiopharm Ulm 200:00 46 21 18 24 41 23 18 12 6 1 22 145 4 22 26 18 2 27 99
AS Monaco
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 5 0 0 0 7 2 5 0 0 0 0 7 0 0 0 2 0 0 2
6 PAUL LACOMBE 26:31 20 4 8 0 8 4 4 2 2 0 6 30 0 4 0 2 0 3 10
14 KIM TILLIE 18:08 13 2 4 6 3 3 0 1 0 0 1 17 0 1 2 0 0 0 4
24 YAKUBA OUATTARA 24:11 -3 2 0 3 1 1 0 0 0 0 1 7 0 2 4 0 1 3 10
1 DEE BOST 28:13 24 0 4 9 6 5 1 8 4 0 1 32 0 3 2 2 0 1 8
32 LANDING SANE 17:40 1 0 2 0 4 2 2 0 0 1 0 7 0 1 3 0 0 1 6
30 NORRIS COLE 21:58 4 2 2 3 4 3 1 5 1 0 4 21 0 9 2 2 0 4 17
23 ERIC BUCKNER 23:23 19 2 10 0 8 5 3 0 0 1 6 27 2 2 0 1 0 3 8
15 WILFRIED YEGUETE 15:35 14 2 6 0 10 6 4 1 0 0 5 24 2 2 0 3 0 3 10
5 ANTHONY CLEMMONS 22:38 -1 2 2 3 1 0 1 2 0 0 3 13 4 1 2 3 0 4 14
12 KEVIN KELIKI 0:36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
91 BENEDEK KOVACS 1:07 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
AS Monaco 200:00 96 16 38 24 52 31 21 19 7 2 27 185 8 25 15 15 1 22 89
ratiopharm Ulm
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
5 DRAGIC 18:16 6 16.7 83.3 8 23 34.8 1 6 16.7 0 1 0.0 1 5 20.0 5 6 83.3 37.5 0.0 37.5 62.5 0.50 -0.6
17 OBST 21:56 9 11.1 88.9 9 26 34.6 3 9 33.3 0 1 0.0 3 8 37.5 0 0 100.0 0.0 100.0 0.0 1.00 -1.1
30 UGRAI 6:33 2 0.0 100.0 0 6 0.0 0 2 0.0 0 0 0 2 0.0 0 0 0.00
33 HECKMANN 13:38 3 0.0 100.0 7 13 53.8 1 3 33.3 0 0 1 3 33.3 4 4 100.0 42.9 0.0 42.9 57.1 1.00
10 PHILIPPS 15:04 2 50.0 50.0 5 7 71.4 1 2 50.0 0 1 0.0 1 1 100.0 2 2 100.0 60.0 0.0 60.0 40.0 1.50 -3.0
34 SCHILLING 17:20 5 100.0 0.0 3 12 25.0 1 5 20.0 1 5 20.0 0 0 1 2 50.0 66.7 66.7 0.0 33.3 0.40
1 HARVEY 17:32 7 42.9 57.1 5 19 26.3 2 7 28.6 2 3 66.7 0 4 0.0 1 1 100.0 80.0 80.0 0.0 20.0 0.57 1.3
3 HAYES 16:16 5 60.0 40.0 3 12 25.0 1 5 20.0 0 3 0.0 1 2 50.0 0 0 100.0 0.0 100.0 0.0 0.60 -1.5
11 JERRETT 14:32 6 83.3 16.7 6 13 46.2 3 6 50.0 3 5 60.0 0 1 0.0 0 0 100.0 100.0 0.0 0.0 1.00 1.2
21 HINRICHS 15:29 4 75.0 25.0 2 9 22.2 1 4 25.0 1 3 33.3 0 1 0.0 0 0 100.0 100.0 0.0 0.0 0.50 0.7
35 WILLIS 20:05 8 62.5 37.5 7 23 30.4 2 8 25.0 2 5 40.0 0 3 0.0 3 4 75.0 57.1 57.1 0.0 42.9 0.50 0.8
2 BRISCOE 23:17 8 50.0 50.0 8 26 30.8 1 8 12.5 0 4 0.0 1 4 25.0 5 6 83.3 37.5 0.0 37.5 62.5 0.38 -0.8
ratiopharm Ulm 200:00 65 47.7 52.3 63 189 33.3 17 65 26.2 9 31 29.0 8 34 23.5 21 25 84.0 66.7 28.6 38.1 33.3 0.65 -0.1
AS Monaco
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
6 LACOMBE 26:31 8 100.0 0.0 12 20 60.0 4 8 50.0 4 8 50.0 0 0 4 4 100.0 66.7 66.7 0.0 33.3 1.00
14 TILLIE 18:08 7 42.9 57.1 12 20 60.0 4 7 57.1 2 3 66.7 2 4 50.0 2 2 100.0 83.3 33.3 50.0 16.7 1.43 -0.2
24 OUATTARA 24:11 7 28.6 71.4 5 21 23.8 1 7 14.3 0 2 0.0 1 5 20.0 2 2 100.0 60.0 0.0 60.0 40.0 0.43 -0.6
1 BOST 28:13 10 50.0 50.0 13 25 52.0 5 10 50.0 2 5 40.0 3 5 60.0 0 0 100.0 30.8 69.2 0.0 1.30 -1.0
32 SANE 17:40 5 40.0 60.0 2 13 15.4 1 5 20.0 1 2 50.0 0 3 0.0 0 0 100.0 100.0 0.0 0.0 0.40 1.0
30 COLE 21:58 13 76.9 23.1 7 31 22.6 2 13 15.4 1 10 10.0 1 3 33.3 2 2 100.0 71.4 28.6 42.9 28.6 0.38 -0.8
23 BUCKNER 23:23 7 100.0 0.0 12 18 66.7 5 7 71.4 5 7 71.4 0 0 2 4 50.0 83.3 83.3 0.0 16.7 1.43
15 YEGUETE 15:35 5 100.0 0.0 8 14 57.1 3 5 60.0 3 5 60.0 0 0 2 4 50.0 75.0 75.0 0.0 25.0 1.20
5 CLEMMONS 22:38 5 40.0 60.0 7 19 36.8 2 5 40.0 1 2 50.0 1 3 33.3 2 6 33.3 71.4 28.6 42.9 28.6 1.00 0.0
12 KELIKI 0:36 0 0 0 0 0 0 0 0 0 0 0
91 KOVACS 1:07 0 0 0 0 0 0 0 0 0 0 0
AS Monaco 200:00 67 65.7 34.3 78 181 43.1 27 67 40.3 19 44 43.2 8 23 34.8 16 24 66.7 79.5 48.7 30.8 20.5 0.93 -0.2
ratiopharm Ulm
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 6 4 2 0 3 1 2 0 3 3 0 0
5 DRAGIC 18:16 1 2.6 1 4.3 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 1 4.2 1 7.7 0 0.0 0 0.0
17 OBST 21:56 1 1.9 1 4.3 0 0.0 0 0.0 1 3.7 1 7.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
30 UGRAI 6:33 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0
33 HECKMANN 13:38 3 8.3 1 6.3 1 5.9 1 33.3 3 14.3 1 8.3 1 14.3 1 50.0 0 0.0 0 0.0 0 0.0 0 0.0
10 PHILIPPS 15:04 4 10.3 1 5.0 2 11.1 1 100.0 2 9.5 1 9.1 0 0.0 1 100.0 2 11.1 0 0.0 2 22.2 0
34 SCHILLING 17:20 11 22.9 4 19.0 6 28.6 1 16.7 7 30.4 3 30.0 3 33.3 1 25.0 4 16.0 1 9.1 3 25.0 0 0.0
1 HARVEY 17:32 1 2.1 1 5.6 0 0.0 0 0.0 1 4.0 1 10.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
3 HAYES 16:16 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
11 JERRETT 14:32 5 17.9 3 21.4 2 16.7 0 0.0 1 11.1 0 0.0 1 33.3 0 4 21.1 3 33.3 1 11.1 0 0.0
21 HINRICHS 15:29 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
35 WILLIS 20:05 5 11.6 2 9.1 3 15.8 0 0.0 3 14.3 2 15.4 1 14.3 0 2 9.1 0 0.0 2 16.7 0 0.0
2 BRISCOE 23:17 4 7.1 2 7.1 2 9.1 0 0.0 2 8.7 2 14.3 0 0.0 0 0.0 2 6.1 0 0.0 2 12.5 0 0.0
ratiopharm Ulm 200:00 41 44.1 20 44.4 18 45.0 3 42.9 23 52.3 12 50.0 8 53.3 3 75.0 18 36.7 8 38.1 10 40.0 0 0.0
AS Monaco
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 7 2 4 1 2 1 1 0 5 1 3 1
6 LACOMBE 26:31 8 12.5 6 18.2 1 4.2 0 0.0 4 11.1 3 17.6 1 6.3 0 0.0 4 14.3 3 18.8 0 0.0 0 0.0
14 TILLIE 18:08 3 7.9 2 10.0 1 5.9 0 0.0 3 14.3 2 20.0 1 9.1 0 0 0.0 0 0.0 0 0.0 0 0.0
24 OUATTARA 24:11 1 1.8 0 0.0 1 3.8 0 0.0 1 3.8 0 0.0 1 6.7 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
1 BOST 28:13 6 9.8 5 16.7 0 0.0 1 25.0 5 14.7 4 28.6 0 0.0 1 50.0 1 3.7 1 6.3 0 0.0 0 0.0
32 SANE 17:40 4 10.0 1 5.3 2 11.8 1 33.3 2 10.0 0 0.0 1 10.0 1 50.0 2 10.0 1 9.1 1 14.3 0 0.0
30 COLE 21:58 4 7.0 1 3.2 3 13.0 0 0.0 3 10.3 0 0.0 3 23.1 0 0.0 1 3.6 1 6.3 0 0.0 0 0.0
23 BUCKNER 23:23 8 14.5 4 15.4 3 12.5 1 20.0 5 15.2 1 6.7 3 18.8 1 50.0 3 13.6 3 27.3 0 0.0 0 0.0
15 YEGUETE 15:35 10 27.8 4 23.5 6 37.5 0 0.0 6 37.5 2 33.3 4 44.4 0 0.0 4 20.0 2 18.2 2 28.6 0 0.0
5 CLEMMONS 22:38 1 1.9 0 0.0 1 4.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 1 4.0 0 0.0 1 11.1 0 0.0
12 KELIKI 0:36 0 0.0 0 0.0 0 0 0 0 0 0 0 0.0 0 0.0 0 0
91 KOVACS 1:07 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0 0.0 0 0.0 0 0 0.0
AS Monaco 200:00 52 55.9 25 55.6 22 55.0 4 57.1 31 63.3 13 61.9 15 60.0 3 100.0 21 47.7 12 50.0 7 46.7 1 25.0
ratiopharm Ulm
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0 0.0
5 ZORAN DRAGIC 18:16 3 2 1 0 0 0 3 2 1 50.0 100.0
17 ANDREAS OBST 21:56 2 1 1 0 0 0 1 1 0 0.0 50.0
30 MAXIMILIAN UGRAI 6:33 2 2 0 0 0 0 1 1 0 0.0
33 PATRICK HECKMANN 13:38 1 1 0 0 0 0 1 1 0 57.1 0.0
10 CHRISTOPH PHILIPPS 15:04 1 1 0 0 0 0 2 1 1 50.0 0.0
34 GAVIN SCHILLING 17:20 2 2 0 0 0 0 3 3 0 28.6
1 TYLER HARVEY 17:32 2 2 0 0 0 0 1 1 0 12.5 0.0
3 KILLIAN HAYES 16:16 4 4 0 0 0 0 1 1 0 0.0 0.0
11 GRANT JERRETT 14:32 3 3 0 0 0 0 2 1 1 0.0 0.0
21 SETH HINRICHS 15:29 2 2 0 0 0 0 0 0 0 0.0
35 DEREK WILLIS 20:05 2 2 0 0 0 0 2 2 0 33.3
2 ISAIAH BRISCOE 23:17 4 2 1 0 1 0 5 4 1 42.9 25.0
ratiopharm Ulm 200:00 28 24 3 0 1 0 22 18 4 27.8 16.7
AS Monaco
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0 0.0
6 PAUL LACOMBE 26:31 4 3 0 1 0 0 6 4 2 33.3 0.0
14 KIM TILLIE 18:08 1 0 0 1 0 0 1 1 0 22.2
24 YAKUBA OUATTARA 24:11 3 3 0 0 0 0 1 1 0 22.2
1 DEE BOST 28:13 1 1 0 0 0 0 1 1 0 0.0 0.0
32 LANDING SANE 17:40 2 1 0 1 0 0 0 0 0 0.0
30 NORRIS COLE 21:58 5 4 0 0 1 0 4 3 1 13.3 0.0
23 ERIC BUCKNER 23:23 3 2 1 0 0 0 6 6 0 36.4 100.0
15 WILFRIED YEGUETE 15:35 3 2 1 0 0 0 5 5 0 44.4 33.3
5 ANTHONY CLEMMONS 22:38 4 2 2 0 0 0 3 3 0 54.5 66.7
12 KEVIN KELIKI 0:36 0 0 0 0 0 0 0 0 0
91 BENEDEK KOVACS 1:07 0 0 0 0 0 0 0 0 0
AS Monaco 200:00 26 18 4 3 1 0 27 24 3 26.4 26.7
ratiopharm Ulm
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
5 ZORAN DRAGIC 18:16 1 1 0 0 2 1 0 1 0 3 37.5
17 ANDREAS OBST 21:56 0 0 0 0 0 2 0 2 0 6 66.7
30 MAXIMILIAN UGRAI 6:33 0 0 0 0 0 0 0 0 0 0
33 PATRICK HECKMANN 13:38 2 0 2 0 6 2 0 1 1 5 71.4
10 CHRISTOPH PHILIPPS 15:04 1 0 1 0 3 1 0 1 0 3 60.0
34 GAVIN SCHILLING 17:20 0 0 0 0 0 1 0 0 1 1 33.3
1 TYLER HARVEY 17:32 1 0 0 1 1 0 0 0 0 0 0.0
3 KILLIAN HAYES 16:16 2 1 1 0 5 0 0 0 0 0 0.0
11 GRANT JERRETT 14:32 0 0 0 0 0 1 1 0 0 2 33.3
21 SETH HINRICHS 15:29 0 0 0 0 0 1 1 0 0 2 100.0
35 DEREK WILLIS 20:05 2 1 1 0 5 1 1 0 0 2 28.6
2 ISAIAH BRISCOE 23:17 3 0 1 2 6 2 0 1 1 4 50.0
ratiopharm Ulm 200:00 12 3 6 3 28 12 3 6 3 28 44.4
AS Monaco
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
6 PAUL LACOMBE 26:31 2 1 1 0 5 4 4 0 0 8 66.7
14 KIM TILLIE 18:08 1 1 0 0 2 4 2 2 0 10 83.3
24 YAKUBA OUATTARA 24:11 0 0 0 0 0 1 0 1 0 3 60.0
1 DEE BOST 28:13 8 5 3 0 19 1 0 1 0 3 23.1
32 LANDING SANE 17:40 0 0 0 0 0 1 1 0 0 2 100.0
30 NORRIS COLE 21:58 5 4 0 1 9 1 0 1 0 3 42.9
23 ERIC BUCKNER 23:23 0 0 0 0 0 3 3 0 0 6 50.0
15 WILFRIED YEGUETE 15:35 1 0 1 0 3 3 2 0 1 5 62.5
5 ANTHONY CLEMMONS 22:38 2 1 1 0 5 1 0 1 0 3 42.9
12 KEVIN KELIKI 0:36 0 0 0 0 0 0 0 0 0 0
91 BENEDEK KOVACS 1:07 0 0 0 0 0 0 0 0 0 0
AS Monaco 200:00 19 12 6 1 43 19 12 6 1 43 55.1
ratiopharm Ulm
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 100.0 0.0 0.0 0
5 ZORAN DRAGIC 18:16 52.5 87.8 -35.3 11.1 1.0 1.0 50.0 50.0 11
17 ANDREAS OBST 21:56 66.7 78.2 -11.5 18.2 0.0 1.0 38.5 34.8 0
30 MAXIMILIAN UGRAI 6:33 92.9 64.3 28.6 0.0 1.0 25.0 28.6 0
33 PATRICK HECKMANN 13:38 94.1 67.6 26.5 33.3 1.0 0.0 30.0 27.8 33
10 CHRISTOPH PHILIPPS 15:04 65.7 72.7 -7 25.0 1.0 2.0 25.0 28.6 25
34 GAVIN SCHILLING 17:20 61.0 75.0 -14 0.0 0.0 25.0 33.3 0
1 TYLER HARVEY 17:32 71.4 73.3 -1.9 36.4 0.3 0.0 8.3 43.8 9
3 KILLIAN HAYES 16:16 68.6 116.7 -48.1 28.6 1.0 0.0 57.1 64.7 29
11 GRANT JERRETT 14:32 60.0 103.1 -43.1 14.3 0.0 2.0 50.0 68.8 0
21 SETH HINRICHS 15:29 57.6 91.4 -33.8 0.0 1.0 37.5 37.5 0
35 DEREK WILLIS 20:05 71.7 80.4 -8.7 0.0 0.0 36.4 46.4 20
2 ISAIAH BRISCOE 23:17 67.9 86.0 -18.1 26.7 0.8 3.0 50.0 42.9 20
ratiopharm Ulm 200:00 67.7 83.0 -15.3 19.4 0.7 11.0 34.8 43.2 13
AS Monaco
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 100.0 0.0 0.0 0
6 PAUL LACOMBE 26:31 88.9 67.2 21.7 16.7 1.0 4.0 27.3 18.2 17
14 KIM TILLIE 18:08 91.9 57.5 34.4 0.0 0.0 20.0 35.3 13
24 YAKUBA OUATTARA 24:11 77.6 78.2 -0.60000000000001 0.0 0.0 23.8 40.0 0
1 DEE BOST 28:13 90.8 67.7 23.1 16.7 4.0 4.0 26.9 28.6 67
32 LANDING SANE 17:40 80.0 70.7 9.3 0.0 1.0 16.7 38.5 0
30 NORRIS COLE 21:58 75.9 54.7 21.2 12.5 2.5 2.0 13.3 30.4 31
23 ERIC BUCKNER 23:23 96.0 58.2 37.8 10.0 0.0 1.0 26.1 20.0 0
15 WILFRIED YEGUETE 15:35 71.4 64.7 6.7 30.0 0.3 0.0 10.0 33.3 10
5 ANTHONY CLEMMONS 22:38 75.5 75.5 0 27.3 0.7 0.0 26.1 26.7 18
12 KEVIN KELIKI 0:36 0.0 250.0 -250 0.0 100.0
91 BENEDEK KOVACS 1:07 50.0 166.7 -116.7 0.0 50.0
AS Monaco 200:00 83.0 67.7 15.3 16.0 1.3 12.0 23.5 29.0 20
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Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
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