Warning: file_get_contents(http://live.euroleague.net/api/header?gamecode=95&seasoncode=E2020): failed to open stream: HTTP request failed! HTTP/1.1 403 Forbidden in /homepages/5/d427487988/htdocs/rsgames.php on line 43
#OLYTDB :: EUROLEAGUE 2020-21 :: Regular Season - Round 11 :: November 26, 2020 CET: 20:00
END
Olympiacos PiraeusOLY76
90
:: PER QUARTER ::
Q1Q2Q3Q4
15
16
27
18
23
24
20
23
:: END OF QUARTER ::
Q1Q2Q3Q4
15
31
58
76
23
47
67
90
Olympiacos Piraeus
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 1 0 2 0 0 -1 0 0 0.8
16 KOSTAS PAPANIKOLAOU 21:35 5 7 8 -19 53.8 0.0 2 1 0 0 3.8
11 KOSTAS SLOUKAS 26:35 12 15 18 -2 57.7 3.1 3 1 -1 -5 10.0
22 CHARLES JENKINS 20:45 2 2 0 2 50.0 7.4 0 1 0 4 0.0
6 ANTONIOS KONIARIS 5:00 1 0 -1 -2 0.0 0 0 0 1 -0.8
77 SHAQUIELLE MCKISSIC 30:34 17 12 8 -13 37.5 4.7 3 -3 0 -1 3.8
12 HASSAN MARTIN 38:30 9 12 19 -14 66.7 14.3 1 2 0 1 12.3
5 GIANNOULIS LARENTZAKIS 14:54 6 6 5 -7 40.0 8.0 1 0 0 0 3.1
15 GEORGIOS PRINTEZIS 27:22 12 15 15 1 60.0 11.6 0 -1 0 0 8.0
0:00 0 0 0 0 0 0 0 0 0.0
7 VASSILIS SPANOULIS 14:46 13 7 -3 -16 33.3 8.0 2 -5 -1 2 -3.1
Olympiacos Piraeus 200:00 78 76 71 -14 49.4 43.9 12 -5 -2 2 37.9
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 3 0 0 0 0 0 2.3
33 ACHILLE POLONARA 33:42 10 14 16 15 66.7 6.3 2 -1 1 -1 8.8
30 ZORAN DRAGIC 27:09 13 18 16 17 60.0 5.1 0 0 0 -1 9.2
31 ROKAS GIEDRAITIS 24:24 11 6 -3 4 25.0 2.7 1 -2 0 2 -2.3
19 YOUSSOUPHA FALL 17:19 5 7 15 6 100.0 24.1 1 -2 1 -1 8.4
7 PIERRIA HENRY 34:51 18 17 24 15 68.0 11.5 11 -4 0 1 14.9
3 LUCA VILDOZA 17:56 6 6 8 -5 50.0 13.0 2 -2 0 -1 4.2
25 ALEC PETERS 24:31 11 16 18 12 59.3 15.2 1 -1 0 -1 10.0
5 TONYE JEKIRI 20:07 7 6 11 6 60.0 8.3 5 1 0 0 6.5
TD Systems Baskonia 200:00 81 90 108 14 57.7 56.1 23 -11 2 -2 62.1
Olympiacos Piraeus
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 2 0 0 0 3 1 2 0 0 0 0 3 0 0 0 1 0 0 1
16 KOSTAS PAPANIKOLAOU 21:35 8 4 0 3 0 0 0 2 1 0 3 13 0 0 2 0 0 3 5
11 KOSTAS SLOUKAS 26:35 18 5 4 6 1 1 0 3 2 0 6 27 2 3 1 1 1 1 9
22 CHARLES JENKINS 20:45 0 0 2 0 2 2 0 0 1 0 0 5 0 1 0 0 0 4 5
6 ANTONIOS KONIARIS 5:00 -1 0 0 0 0 0 0 0 1 0 0 1 0 0 0 1 0 1 2
77 SHAQUIELLE MCKISSIC 30:34 8 4 8 0 2 2 0 3 2 0 3 22 0 1 6 5 0 2 14
12 HASSAN MARTIN 38:30 19 2 10 0 8 4 4 1 2 0 1 24 0 3 0 0 0 2 5
5 GIANNOULIS LARENTZAKIS 14:54 5 0 0 6 2 2 0 1 0 0 1 10 0 3 1 0 0 1 5
15 GEORGIOS PRINTEZIS 27:22 15 0 12 3 5 2 3 0 0 0 3 23 0 2 2 1 0 3 8
0:00 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 VASSILIS SPANOULIS 14:46 -3 0 4 3 2 2 0 2 0 0 2 13 1 2 3 5 1 4 16
Olympiacos Piraeus 200:00 71 15 40 21 25 16 9 12 9 0 19 141 3 15 15 14 2 21 70
TD Systems Baskonia Vitoria-Gasteiz
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 3 0 0 0 3 3 0 0 0 0 0 3 0 0 0 0 0 0 0
33 ACHILLE POLONARA 33:42 16 1 4 9 3 3 0 2 1 1 4 25 2 1 1 2 0 3 9
30 ZORAN DRAGIC 27:09 16 1 8 9 2 2 0 0 1 0 4 25 1 1 3 1 0 3 9
31 ROKAS GIEDRAITIS 24:24 -3 0 0 6 1 1 0 1 0 0 0 8 0 3 4 2 0 2 11
19 YOUSSOUPHA FALL 17:19 15 1 6 0 7 4 3 1 0 1 2 18 0 0 0 2 0 1 3
7 PIERRIA HENRY 34:51 24 1 10 6 6 3 3 11 3 0 3 40 2 3 0 7 0 4 16
3 LUCA VILDOZA 17:56 8 1 2 3 3 2 1 2 0 0 2 13 0 0 2 2 0 1 5
25 ALEC PETERS 24:31 18 4 6 6 5 3 2 1 0 0 4 26 0 1 3 1 0 3 8
5 TONYE JEKIRI 20:07 11 2 4 0 2 1 1 5 3 0 2 18 2 1 0 2 0 2 7
TD Systems Baskonia 200:00 108 11 40 39 32 22 10 23 8 2 21 176 7 10 13 19 0 19 68
Olympiacos Piraeus
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
16 PAPANIKOLAOU 21:35 3 0.0 100.0 7 13 53.8 1 3 33.3 0 0 1 3 33.3 4 4 100.0 42.9 0.0 42.9 57.1 1.00
11 SLOUKAS 26:35 8 62.5 37.5 15 26 57.7 4 8 50.0 2 5 40.0 2 3 66.7 5 7 71.4 66.7 26.7 40.0 33.3 1.25 -1.2
22 JENKINS 20:45 2 100.0 0.0 2 4 50.0 1 2 50.0 1 2 50.0 0 0 0 0 100.0 100.0 0.0 0.0 1.00
6 KONIARIS 5:00 0 0 0 0 0 0 0 0 0 0 0
77 MCKISSIC 30:34 11 45.5 54.5 12 32 37.5 4 11 36.4 4 5 80.0 0 6 0.0 4 4 100.0 66.7 66.7 0.0 33.3 0.73 1.6
12 MARTIN 38:30 8 100.0 0.0 12 18 66.7 5 8 62.5 5 8 62.5 0 0 2 2 100.0 83.3 83.3 0.0 16.7 1.25
5 LARENTZAKIS 14:54 6 50.0 50.0 6 15 40.0 2 6 33.3 0 3 0.0 2 3 66.7 0 0 100.0 0.0 100.0 0.0 1.00 -2.0
15 PRINTEZIS 27:22 11 72.7 27.3 15 25 60.0 7 11 63.6 6 8 75.0 1 3 33.3 0 0 100.0 80.0 20.0 0.0 1.36 0.5
0:00 0 0 0 0 0 0 0 0 0 0 0
7 SPANOULIS 14:46 8 50.0 50.0 7 21 33.3 3 8 37.5 2 4 50.0 1 4 25.0 0 1 0.0 100.0 57.1 42.9 0.0 0.88 0.3
Olympiacos Piraeus 200:00 57 61.4 38.6 76 154 49.4 27 57 47.4 20 35 57.1 7 22 31.8 15 18 83.3 80.3 52.6 27.6 19.7 1.07 0.2
TD Systems Baskonia Vitoria-Gasteiz
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
33 POLONARA 33:42 7 42.9 57.1 14 21 66.7 5 7 71.4 2 3 66.7 3 4 75.0 1 3 33.3 92.9 28.6 64.3 7.1 1.86 -0.9
30 DRAGIC 27:09 11 45.5 54.5 18 30 60.0 7 11 63.6 4 5 80.0 3 6 50.0 1 2 50.0 94.4 44.4 50.0 5.6 1.55 0.1
31 GIEDRAITIS 24:24 9 33.3 66.7 6 24 25.0 2 9 22.2 0 3 0.0 2 6 33.3 0 0 100.0 0.0 100.0 0.0 0.67 -1.0
19 FALL 17:19 3 100.0 0.0 7 7 100.0 3 3 100.0 3 3 100.0 0 0 1 1 100.0 85.7 85.7 0.0 14.3 2.00
7 HENRY 34:51 10 80.0 20.0 17 25 68.0 7 10 70.0 5 8 62.5 2 2 100.0 1 3 33.3 94.1 58.8 35.3 5.9 1.60 -1.8
3 VILDOZA 17:56 4 25.0 75.0 6 12 50.0 2 4 50.0 1 1 100.0 1 3 33.3 1 1 100.0 83.3 33.3 50.0 16.7 1.25 1.0
25 PETERS 24:31 9 44.4 55.6 16 27 59.3 5 9 55.6 3 4 75.0 2 5 40.0 4 4 100.0 75.0 37.5 37.5 25.0 1.33 0.3
5 JEKIRI 20:07 3 100.0 0.0 6 10 60.0 2 3 66.7 2 3 66.7 0 0 2 4 50.0 66.7 66.7 0.0 33.3 1.33
TD Systems Baskonia 200:00 56 53.6 46.4 90 156 57.7 33 56 58.9 20 30 66.7 13 26 50.0 11 18 61.1 87.8 44.4 43.3 12.2 1.41 -0.2
Olympiacos Piraeus
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 3 3 0 0 1 1 0 0 2 2 0 0
16 PAPANIKOLAOU 21:35 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0.0
11 SLOUKAS 26:35 1 3.1 0 0.0 1 7.1 0 0.0 1 6.3 0 0.0 1 14.3 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
22 JENKINS 20:45 2 7.4 1 11.1 0 0.0 1 25.0 2 13.3 1 16.7 0 0.0 1 33.3 0 0.0 0 0.0 0 0.0 0 0.0
6 KONIARIS 5:00 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0
77 MCKISSIC 30:34 2 4.7 0 0.0 2 8.3 0 0.0 2 10.0 0 0.0 2 20.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
12 MARTIN 38:30 8 14.3 3 12.5 5 19.2 0 0.0 4 15.4 2 20.0 2 16.7 0 0.0 4 13.3 1 7.1 3 21.4 0 0.0
5 LARENTZAKIS 14:54 2 8.0 0 0.0 1 8.3 0 0.0 2 18.2 0 0.0 1 20.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
15 PRINTEZIS 27:22 5 11.6 3 15.0 1 5.3 1 25.0 2 10.5 1 14.3 0 0.0 1 33.3 3 12.5 2 15.4 1 10.0 0 0.0
0:00 0 0 0 0 0 0 0 0 0 0 0 0
7 SPANOULIS 14:46 2 8.0 0 0.0 2 15.4 0 0.0 2 20.0 0 0.0 2 40.0 0 0 0.0 0 0.0 0 0.0 0 0.0
Olympiacos Piraeus 200:00 25 43.9 10 41.7 12 44.4 2 40.0 16 61.5 5 50.0 8 66.7 2 66.7 9 29.0 5 35.7 4 26.7 0 0.0
TD Systems Baskonia Vitoria-Gasteiz
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 3 0 3 0 3 0 3 0 0 0 0 0
33 POLONARA 33:42 3 6.3 2 10.5 1 4.2 0 0.0 3 12.0 2 18.2 1 7.7 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
30 DRAGIC 27:09 2 5.1 1 7.1 1 4.8 0 0.0 2 9.1 1 14.3 1 7.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
31 GIEDRAITIS 24:24 1 2.7 1 5.6 0 0.0 0 0.0 1 5.3 1 10.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0
19 FALL 17:19 7 24.1 5 33.3 2 15.4 0 0.0 4 25.0 3 30.0 1 16.7 0 3 23.1 2 40.0 1 14.3 0 0.0
7 HENRY 34:51 6 11.5 1 4.5 3 12.0 2 50.0 3 11.1 1 7.7 1 7.7 1 100.0 3 12.0 0 0.0 2 16.7 1 33.3
3 VILDOZA 17:56 3 13.0 0 0.0 2 28.6 1 25.0 2 18.2 0 0.0 1 50.0 1 100.0 1 8.3 0 0.0 1 20.0 0 0.0
25 PETERS 24:31 5 15.2 3 25.0 2 11.1 0 0.0 3 13.6 1 14.3 2 15.4 0 0.0 2 18.2 2 40.0 0 0.0 0 0.0
5 JEKIRI 20:07 2 8.3 1 12.5 1 9.1 0 0.0 1 7.7 0 0.0 1 14.3 0 0.0 1 9.1 1 25.0 0 0.0 0 0.0
TD Systems Baskonia 200:00 32 56.1 14 58.3 15 55.6 3 60.0 22 71.0 9 64.3 11 73.3 2 100.0 10 38.5 5 50.0 4 33.3 1 33.3
Olympiacos Piraeus
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0 0.0
16 KOSTAS PAPANIKOLAOU 21:35 3 3 0 0 0 0 3 3 0 57.1
11 KOSTAS SLOUKAS 26:35 1 1 0 0 0 0 6 6 0 46.7 0.0
22 CHARLES JENKINS 20:45 4 4 0 0 0 0 0 0 0 0.0
6 ANTONIOS KONIARIS 5:00 1 1 0 0 0 0 0 0 0 0.0
77 SHAQUIELLE MCKISSIC 30:34 2 2 0 0 0 0 3 3 0 26.7 0.0
12 HASSAN MARTIN 38:30 2 2 0 0 0 0 1 1 0 20.0
5 GIANNOULIS LARENTZAKIS 14:54 1 1 0 0 0 0 1 0 1 0.0
15 GEORGIOS PRINTEZIS 27:22 3 3 0 0 0 0 3 2 1 0.0 0.0
0:00 0 0 0 0 0 0 0 0 0
7 VASSILIS SPANOULIS 14:46 5 4 0 0 1 0 2 2 0 11.1 0.0
Olympiacos Piraeus 200:00 22 21 0 0 1 0 19 17 2 24.0 0.0
TD Systems Baskonia Vitoria-Gasteiz
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
33 ACHILLE POLONARA 33:42 3 3 0 0 0 0 4 4 0 30.0 0.0
30 ZORAN DRAGIC 27:09 3 2 1 0 0 0 4 4 0 15.4 100.0
31 ROKAS GIEDRAITIS 24:24 2 2 0 0 0 0 0 0 0 0.0 0.0
19 YOUSSOUPHA FALL 17:19 1 1 0 0 0 0 2 2 0 25.0 0.0
7 PIERRIA HENRY 34:51 4 3 1 0 0 0 3 3 0 23.1 14.3
3 LUCA VILDOZA 17:56 1 1 0 0 0 0 2 2 0 20.0 0.0
25 ALEC PETERS 24:31 3 3 0 0 0 0 4 4 0 30.8 0.0
5 TONYE JEKIRI 20:07 2 2 0 0 0 0 2 2 0 57.1 0.0
TD Systems Baskonia 200:00 19 17 2 0 0 0 21 21 0 24.3 10.5
Olympiacos Piraeus
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
16 KOSTAS PAPANIKOLAOU 21:35 2 2 0 0 4 1 0 1 0 3 42.9
11 KOSTAS SLOUKAS 26:35 3 1 2 0 8 1 0 1 0 3 20.0
22 CHARLES JENKINS 20:45 0 0 0 0 0 0 0 0 0 0 0.0
6 ANTONIOS KONIARIS 5:00 0 0 0 0 0 0 0 0 0 0
77 SHAQUIELLE MCKISSIC 30:34 3 2 1 0 7 1 1 0 0 2 16.7
12 HASSAN MARTIN 38:30 1 0 1 0 3 3 2 0 1 6 50.0
5 GIANNOULIS LARENTZAKIS 14:54 1 0 1 0 3 2 0 2 0 6 100.0
15 GEORGIOS PRINTEZIS 27:22 0 0 0 0 0 4 3 1 0 9 60.0
0:00 0 0 0 0 0 0 0 0 0 0
7 VASSILIS SPANOULIS 14:46 2 1 0 1 4 0 0 0 0 0 0.0
Olympiacos Piraeus 200:00 12 6 5 1 29 12 6 5 1 29 38.2
TD Systems Baskonia Vitoria-Gasteiz
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
33 ACHILLE POLONARA 33:42 2 0 2 0 6 4 1 3 0 11 78.6
30 ZORAN DRAGIC 27:09 0 0 0 0 0 7 4 3 0 17 94.4
31 ROKAS GIEDRAITIS 24:24 1 0 1 0 3 2 0 2 0 6 100.0
19 YOUSSOUPHA FALL 17:19 1 1 0 0 2 1 1 0 0 2 28.6
7 PIERRIA HENRY 34:51 11 5 6 0 28 1 1 0 0 2 11.8
3 LUCA VILDOZA 17:56 2 1 0 1 3 1 0 1 0 3 50.0
25 ALEC PETERS 24:31 1 0 1 0 3 4 2 2 0 10 62.5
5 TONYE JEKIRI 20:07 5 4 1 0 11 3 2 0 1 5 83.3
TD Systems Baskonia 200:00 23 11 11 1 56 23 11 11 1 56 62.2
Olympiacos Piraeus
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 100.0 0.0 0.0 0
16 KOSTAS PAPANIKOLAOU 21:35 87.8 122.2 -34.4 0.0 1.0 60.0 70.6 40
11 KOSTAS SLOUKAS 26:35 118.0 113.0 5 8.3 3.0 2.0 56.3 70.0 25
22 CHARLES JENKINS 20:45 110.5 97.6 12.9 0.0 1.0 50.0 60.0 0
6 ANTONIOS KONIARIS 5:00 88.9 100.0 -11.1 100.0 0.0 1.0 66.7 66.7 0
77 SHAQUIELLE MCKISSIC 30:34 96.7 112.7 -16 29.4 0.6 2.0 50.0 65.2 18
12 HASSAN MARTIN 38:30 94.7 109.0 -14.3 0.0 2.0 48.0 65.5 11
5 GIANNOULIS LARENTZAKIS 14:54 90.9 119.4 -28.5 0.0 1.0 40.0 72.7 17
15 GEORGIOS PRINTEZIS 27:22 103.7 103.8 -0.099999999999994 8.3 0.0 1.0 43.8 65.0 0
0:00 0 0.0
7 VASSILIS SPANOULIS 14:46 66.7 120.0 -53.3 38.5 0.4 0.0 45.5 66.7 15
Olympiacos Piraeus 200:00 97.4 111.1 -13.7 17.9 0.9 11.0 50.0 66.7 15
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
33 ACHILLE POLONARA 33:42 110.3 95.2 15.1 20.0 1.0 2.0 31.6 57.1 20
30 ZORAN DRAGIC 27:09 125.5 91.2 34.3 7.7 0.0 1.0 22.2 63.6 0
31 ROKAS GIEDRAITIS 24:24 103.8 104.1 -0.3 18.2 0.5 0.0 41.7 54.5 9
19 YOUSSOUPHA FALL 17:19 97.0 81.3 15.7 40.0 0.5 1.0 40.0 38.9 20
7 PIERRIA HENRY 34:51 109.9 94.0 15.9 38.9 1.6 3.0 31.6 54.8 61
3 LUCA VILDOZA 17:56 97.2 121.2 -24 33.3 1.0 0.0 71.4 52.6 33
25 ALEC PETERS 24:31 121.3 91.8 29.5 9.1 1.0 0.0 13.3 65.0 9
5 TONYE JEKIRI 20:07 116.7 107.5 9.2 28.6 2.5 3.0 30.0 73.3 71
TD Systems Baskonia 200:00 111.1 97.4 13.7 23.5 1.2 10.0 31.8 57.1 28
OLY-TDB :: OverBasket
OverUser:

[Only OverUsers can comment at this time.
Should you like commenting, contact @overbasket on Twitter]

OverPass:


Type verification image:
verification image, type it in the box

Comment (up to 2,000 characters):
Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
ABOUT CONTACT