EUROCUP 2019-20 :: Regular Season - Round 8 :: November 20, 2019 CET: 18:45
END
77
Maccabi Rishon LeZionRLZ75
:: PER QUARTER ::
Q1Q2Q3Q4
15
25
20
17
19
14
27
15
:: END OF QUARTER ::
Q1Q2Q3Q4
15
40
60
77
19
33
60
75
AS Monaco
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 5 0 0 0 0 0 4.8
6 PAUL LACOMBE 34:01 15 19 21 0 73.1 7.3 3 -2 0 -1 17.2
14 KIM TILLIE 6:51 0 0 2 8 18.8 0 0 0 1 2.2
24 YAKUBA OUATTARA 29:09 13 13 11 -5 39.4 11.8 1 0 0 1 8.6
1 DEE BOST 27:30 15 5 -4 -8 17.2 7.7 3 -1 -1 4 -5.4
32 LANDING SANE 15:53 2 0 3 9 0.0 14.8 1 -1 0 0 -0.5
30 NORRIS COLE 28:58 21 18 10 3 43.9 4.2 3 -4 1 0 7.5
23 ERIC BUCKNER 23:31 12 16 16 2 72.7 18.4 0 -1 0 1 12.4
15 WILFRIED YEGUETE 13:15 4 0 -1 -4 0.0 17.2 0 -1 0 2 -2.7
5 ANTHONY CLEMMONS 20:50 10 6 1 5 33.3 2.6 1 -1 0 1 -1.1
AS Monaco 200:00 92 77 64 2 43.8 57.7 12 -11 0 9 43.0
Maccabi Rishon LeZion
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 1 0 2 0 0 -1 0 0 2.2
30 NIMROD TISHMAN 22:02 8 4 0 -8 28.6 2.4 1 1 0 3 -0.5
11 ADAM ARIEL 25:49 5 8 3 12 57.1 0.0 0 0 0 3 2.2
7 JORDAN SWING 26:33 17 19 16 -2 48.7 6.7 3 -1 -1 -1 12.4
14 OZ BLAYZER 17:53 11 4 1 -21 26.7 7.9 1 -4 1 0 -2.2
19 JOHNATHAN WILLIAMS 37:58 17 15 22 4 53.6 16.4 1 -3 1 -5 16.1
41 NOAM DOVRAT 4:13 2 0 0 -7 0.0 10.0 0 0 0 0 -0.5
42 ALEX HAMILTON 35:42 14 14 26 2 56.0 9.7 7 -1 0 -7 18.8
8 FREDERIC BOURDILLON 29:50 9 11 13 10 57.9 3.9 2 0 0 -2 8.6
Maccabi Rishon LeZio 200:00 84 75 83 -2 47.8 42.3 15 -9 1 -9 57.0
AS Monaco
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 5 0 0 0 5 4 1 0 0 0 0 5 0 0 0 0 0 0 0
6 PAUL LACOMBE 34:01 21 7 12 0 4 2 2 3 1 0 4 31 1 3 0 3 0 3 10
14 KIM TILLIE 6:51 2 0 0 0 3 3 0 0 0 0 0 3 0 0 0 0 0 1 1
24 YAKUBA OUATTARA 29:09 11 1 6 6 6 2 4 1 0 0 1 21 1 2 5 0 0 2 10
1 DEE BOST 27:30 -4 1 4 0 4 2 2 3 2 0 1 15 1 4 5 3 1 5 19
32 LANDING SANE 15:53 3 0 0 0 4 1 3 1 0 0 2 7 0 0 1 1 0 2 4
30 NORRIS COLE 28:58 10 2 10 6 2 2 0 3 0 2 3 28 1 5 4 4 1 3 18
23 ERIC BUCKNER 23:31 16 2 14 0 7 4 3 0 0 0 3 26 4 1 0 1 0 4 10
15 WILFRIED YEGUETE 13:15 -1 0 0 0 5 4 1 0 1 0 1 7 0 2 0 2 0 3 8
5 ANTHONY CLEMMONS 20:50 1 1 2 3 1 1 0 1 2 0 2 12 1 1 3 3 0 3 11
AS Monaco 200:00 64 14 48 15 41 25 16 12 6 2 17 155 9 18 18 17 2 26 91
Maccabi Rishon LeZion
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 2 0 0 0 3 3 0 0 0 0 0 3 0 0 0 1 0 0 1
30 NIMROD TISHMAN 22:02 0 0 4 0 1 0 1 1 3 0 0 9 0 2 2 2 0 3 9
11 ADAM ARIEL 25:49 3 0 2 6 0 0 0 0 0 0 1 9 0 0 2 0 0 4 6
7 JORDAN SWING 26:33 16 7 6 6 3 2 1 3 0 0 5 30 0 4 4 1 1 4 14
14 OZ BLAYZER 17:53 1 2 2 0 3 2 1 1 1 1 2 12 0 1 3 5 0 2 11
19 JOHNATHAN WILLIAMS 37:58 22 3 12 0 11 10 1 1 0 1 6 34 3 5 0 3 0 1 12
41 NOAM DOVRAT 4:13 0 0 0 0 1 0 1 0 1 0 0 2 0 0 1 1 0 0 2
42 ALEX HAMILTON 35:42 26 8 6 0 6 3 3 7 1 0 7 35 4 2 1 2 0 0 9
8 FREDERIC BOURDILLON 29:50 13 3 2 6 2 2 0 2 2 0 5 22 0 1 2 2 0 3 9
Maccabi Rishon LeZio 200:00 83 23 34 18 30 22 8 15 8 2 26 156 7 15 15 17 1 17 73
AS Monaco
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
6 LACOMBE 34:01 9 100.0 0.0 19 26 73.1 6 9 66.7 6 9 66.7 0 0 7 8 87.5 63.2 63.2 0.0 36.8 1.33
14 TILLIE 6:51 0 0 0 0 0 0 0 0 0 0 0
24 OUATTARA 29:09 12 41.7 58.3 13 33 39.4 5 12 41.7 3 5 60.0 2 7 28.6 1 2 50.0 92.3 46.2 46.2 7.7 1.00 0.3
1 BOST 27:30 11 54.5 45.5 5 29 17.2 2 11 18.2 2 6 33.3 0 5 0.0 1 2 50.0 80.0 80.0 0.0 20.0 0.36 0.7
32 SANE 15:53 1 0.0 100.0 0 3 0.0 0 1 0.0 0 0 0 1 0.0 0 0 0.00
30 COLE 28:58 16 62.5 37.5 18 41 43.9 7 16 43.8 5 10 50.0 2 6 33.3 2 3 66.7 88.9 55.6 33.3 11.1 1.00 0.0
23 BUCKNER 23:31 8 100.0 0.0 16 22 72.7 7 8 87.5 7 8 87.5 0 0 2 6 33.3 87.5 87.5 0.0 12.5 1.75
15 YEGUETE 13:15 2 100.0 0.0 0 4 0.0 0 2 0.0 0 2 0.0 0 0 0 0 0.00
5 CLEMMONS 20:50 6 33.3 66.7 6 18 33.3 2 6 33.3 1 2 50.0 1 4 25.0 1 2 50.0 83.3 33.3 50.0 16.7 0.83 0.3
AS Monaco 200:00 65 64.6 35.4 77 176 43.8 29 65 44.6 24 42 57.1 5 23 21.7 14 23 60.9 81.8 62.3 19.5 18.2 0.97 0.5
Maccabi Rishon LeZion
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
30 TISHMAN 22:02 6 66.7 33.3 4 14 28.6 2 6 33.3 2 4 50.0 0 2 0.0 0 0 100.0 100.0 0.0 0.0 0.67 1.0
11 ARIEL 25:49 5 20.0 80.0 8 14 57.1 3 5 60.0 1 1 100.0 2 4 50.0 0 0 100.0 25.0 75.0 0.0 1.60 0.5
7 SWING 26:33 13 53.8 46.2 19 39 48.7 5 13 38.5 3 7 42.9 2 6 33.3 7 7 100.0 63.2 31.6 31.6 36.8 0.92 -0.1
14 BLAYZER 17:53 5 40.0 60.0 4 15 26.7 1 5 20.0 1 2 50.0 0 3 0.0 2 2 100.0 50.0 50.0 0.0 50.0 0.40 1.0
19 WILLIAMS 37:58 11 100.0 0.0 15 28 53.6 6 11 54.5 6 11 54.5 0 0 3 6 50.0 80.0 80.0 0.0 20.0 1.09
41 DOVRAT 4:13 1 0.0 100.0 0 3 0.0 0 1 0.0 0 0 0 1 0.0 0 0 0.00
42 HAMILTON 35:42 6 83.3 16.7 14 25 56.0 3 6 50.0 3 5 60.0 0 1 0.0 8 12 66.7 42.9 42.9 0.0 57.1 1.00 1.2
8 BOURDILLON 29:50 6 33.3 66.7 11 19 57.9 3 6 50.0 1 2 50.0 2 4 50.0 3 3 100.0 72.7 18.2 54.5 27.3 1.33 -0.5
Maccabi Rishon LeZio 200:00 53 60.4 39.6 75 157 47.8 23 53 43.4 17 32 53.1 6 21 28.6 23 30 76.7 69.3 45.3 24.0 30.7 0.98 0.2
AS Monaco
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 5 2 3 0 4 1 3 0 1 1 0 0
6 LACOMBE 34:01 4 7.3 0 0.0 4 15.4 0 0.0 2 8.3 0 0.0 2 18.2 0 0.0 2 6.5 0 0.0 2 13.3 0 0.0
14 TILLIE 6:51 3 18.8 1 14.3 2 25.0 0 0.0 3 33.3 1 33.3 2 40.0 0 0.0 0 0.0 0 0.0 0 0.0 0
24 OUATTARA 29:09 6 11.8 3 11.5 1 5.0 2 40.0 2 8.3 0 0.0 0 0.0 2 66.7 4 14.8 3 20.0 1 10.0 0 0.0
1 BOST 27:30 4 7.7 1 4.3 3 11.5 0 0.0 2 8.0 1 9.1 1 8.3 0 0.0 2 7.4 0 0.0 2 14.3 0 0.0
32 SANE 15:53 4 14.8 1 9.1 2 15.4 1 33.3 1 10.0 0 0.0 0 0.0 1 50.0 3 17.6 1 14.3 2 22.2 0 0.0
30 COLE 28:58 2 4.2 2 8.7 0 0.0 0 0.0 2 8.3 2 18.2 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
23 BUCKNER 23:31 7 18.4 4 25.0 2 10.5 1 33.3 4 21.1 2 22.2 1 12.5 1 50.0 3 15.8 2 28.6 1 9.1 0 0.0
15 YEGUETE 13:15 5 17.2 4 28.6 1 8.3 0 0.0 4 30.8 3 60.0 1 16.7 0 0.0 1 6.3 1 11.1 0 0.0 0 0.0
5 CLEMMONS 20:50 1 2.6 0 0.0 1 5.0 0 0.0 1 5.9 0 0.0 1 12.5 0 0.0 0 0.0 0 0.0 0 0.0 0
AS Monaco 200:00 41 57.7 18 56.3 19 57.6 4 66.7 25 75.8 10 71.4 11 73.3 4 100.0 16 42.1 8 44.4 8 44.4 0 0.0
Maccabi Rishon LeZion
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 3 1 2 0 3 1 2 0 0 0 0 0
30 TISHMAN 22:02 1 2.4 0 0.0 1 5.6 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 1 5.3 0 0.0 1 11.1 0 0.0
11 ARIEL 25:49 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
7 SWING 26:33 3 6.7 3 15.0 0 0.0 0 0.0 2 8.7 2 20.0 0 0.0 0 0.0 1 4.5 1 10.0 0 0.0 0 0.0
14 BLAYZER 17:53 3 7.9 1 5.9 2 10.0 0 0.0 2 9.1 0 0.0 2 16.7 0 1 6.3 1 14.3 0 0.0 0 0.0
19 WILLIAMS 37:58 11 16.4 5 16.1 4 13.3 2 33.3 10 26.3 4 22.2 4 22.2 2 100.0 1 3.4 1 7.7 0 0.0 0 0.0
41 DOVRAT 4:13 1 10.0 0 0.0 1 14.3 0 0 0.0 0 0.0 0 0.0 0 1 14.3 0 0.0 1 20.0 0
42 HAMILTON 35:42 6 9.7 2 7.4 4 13.8 0 0.0 3 8.8 1 6.3 2 12.5 0 0.0 3 10.7 1 9.1 2 15.4 0 0.0
8 BOURDILLON 29:50 2 3.9 2 8.7 0 0.0 0 0.0 2 7.1 2 16.7 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
Maccabi Rishon LeZio 200:00 30 42.3 14 43.8 14 42.4 2 33.3 22 57.9 10 55.6 10 55.6 2 100.0 8 24.2 4 28.6 4 26.7 0 0.0
AS Monaco
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
6 PAUL LACOMBE 34:01 3 3 0 0 0 0 4 4 0 47.1 0.0
14 KIM TILLIE 6:51 1 1 0 0 0 0 0 0 0
24 YAKUBA OUATTARA 29:09 2 2 0 0 0 0 1 1 0 14.3
1 DEE BOST 27:30 5 4 1 0 0 0 1 1 0 15.4 33.3
32 LANDING SANE 15:53 2 2 0 0 0 0 2 1 1 0.0 0.0
30 NORRIS COLE 28:58 3 3 0 0 0 0 3 3 0 15.8 0.0
23 ERIC BUCKNER 23:31 4 3 1 0 0 0 3 3 0 42.9 100.0
15 WILFRIED YEGUETE 13:15 4 2 1 1 0 0 1 1 0 0.0 50.0
5 ANTHONY CLEMMONS 20:50 3 2 1 0 0 0 2 2 0 25.0 33.3
AS Monaco 200:00 27 22 4 1 0 0 17 16 1 26.1 23.5
Maccabi Rishon LeZion
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0 0.0
30 NIMROD TISHMAN 22:02 4 3 0 0 1 0 0 0 0 0.0 0.0
11 ADAM ARIEL 25:49 5 4 0 0 1 0 1 0 1 0.0
7 JORDAN SWING 26:33 4 4 0 0 0 0 5 5 0 35.0 0.0
14 OZ BLAYZER 17:53 2 1 1 0 0 0 2 1 1 28.6 20.0
19 JOHNATHAN WILLIAMS 37:58 1 1 0 0 0 0 6 5 1 35.3 0.0
41 NOAM DOVRAT 4:13 0 0 0 0 0 0 0 0 0 0.0 0.0
42 ALEX HAMILTON 35:42 0 0 0 0 0 0 7 7 0 66.7 0.0
8 FREDERIC BOURDILLON 29:50 4 3 0 1 0 0 5 4 1 33.3 0.0
Maccabi Rishon LeZio 200:00 20 16 1 1 2 0 26 22 4 36.1 5.9
AS Monaco
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
6 PAUL LACOMBE 34:01 3 2 1 0 7 1 1 0 0 2 10.5
14 KIM TILLIE 6:51 0 0 0 0 0 0 0 0 0 0
24 YAKUBA OUATTARA 29:09 1 0 0 1 2 4 2 2 0 10 76.9
1 DEE BOST 27:30 3 2 1 0 7 0 0 0 0 0 0.0
32 LANDING SANE 15:53 1 1 0 0 2 0 0 0 0 0
30 NORRIS COLE 28:58 3 1 1 1 6 2 0 1 1 5 27.8
23 ERIC BUCKNER 23:31 0 0 0 0 0 4 3 0 1 7 43.8
15 WILFRIED YEGUETE 13:15 0 0 0 0 0 0 0 0 0 0
5 ANTHONY CLEMMONS 20:50 1 0 1 0 3 1 0 1 0 3 50.0
AS Monaco 200:00 12 6 4 2 27 12 6 4 2 27 35.1
Maccabi Rishon LeZion
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
30 NIMROD TISHMAN 22:02 1 1 0 0 2 0 0 0 0 0 0.0
11 ADAM ARIEL 25:49 0 0 0 0 0 2 0 2 0 6 75.0
7 JORDAN SWING 26:33 3 1 2 0 8 4 2 1 1 9 47.4
14 OZ BLAYZER 17:53 1 1 0 0 2 1 1 0 0 2 50.0
19 JOHNATHAN WILLIAMS 37:58 1 0 1 0 3 5 4 0 1 9 60.0
41 NOAM DOVRAT 4:13 0 0 0 0 0 0 0 0 0 0
42 ALEX HAMILTON 35:42 7 3 2 2 15 1 1 0 0 2 14.3
8 FREDERIC BOURDILLON 29:50 2 2 0 0 4 2 0 2 0 6 54.5
Maccabi Rishon LeZio 200:00 15 8 5 2 34 15 8 5 2 34 45.3
AS Monaco
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
6 PAUL LACOMBE 34:01 89.6 103.0 -13.4 20.0 1.0 1.0 35.3 65.4 20
14 KIM TILLIE 6:51 88.2 41.2 47 0.0 16.7 20.0
24 YAKUBA OUATTARA 29:09 83.1 95.2 -12.1 0.0 0.0 33.3 53.8 8
1 DEE BOST 27:30 67.7 86.7 -19 20.0 1.0 2.0 25.0 54.2 20
32 LANDING SANE 15:53 108.6 103.6 5 50.0 1.0 1.0 42.9 42.9 50
30 NORRIS COLE 28:58 89.6 90.5 -0.90000000000001 19.0 0.8 2.0 21.4 57.1 14
23 ERIC BUCKNER 23:31 90.2 89.8 0.40000000000001 8.3 0.0 0.0 38.5 55.0 0
15 WILFRIED YEGUETE 13:15 64.7 83.9 -19.2 50.0 0.0 1.0 14.3 45.5 0
5 ANTHONY CLEMMONS 20:50 75.5 74.4 1.1 30.0 0.3 2.0 20.0 38.5 10
AS Monaco 200:00 83.7 89.3 -5.6 18.5 0.7 9.0 28.6 53.1 13
Maccabi Rishon LeZion
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 100.0 0.0 0.0 0
30 NIMROD TISHMAN 22:02 83.0 90.4 -7.4 25.0 0.5 3.0 25.0 57.7 13
11 ADAM ARIEL 25:49 101.8 80.0 21.8 0.0 1.0 22.2 56.0 0
7 JORDAN SWING 26:33 87.5 85.0 2.5 5.9 3.0 0.0 21.4 63.0 18
14 OZ BLAYZER 17:53 54.1 87.2 -33.1 45.5 0.2 3.0 20.0 54.2 9
19 JOHNATHAN WILLIAMS 37:58 97.4 82.6 14.8 17.6 0.3 2.0 21.7 56.4 6
41 NOAM DOVRAT 4:13 33.3 100.0 -66.7 50.0 0.0 1.0 33.3 60.0 0
42 ALEX HAMILTON 35:42 93.3 81.9 11.4 14.3 3.5 1.0 20.0 55.3 50
8 FREDERIC BOURDILLON 29:50 101.6 78.8 22.8 22.2 1.0 3.0 21.1 57.7 22
Maccabi Rishon LeZio 200:00 89.3 83.7 5.6 20.2 0.9 14.0 21.7 57.1 18
ASM-RLZ :: OverBasket
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Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
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