EUROCUP 2018-19 :: Regular Season - Round 1 :: October 03, 2018 CET: 20:30

TRN | Opp | General | Opp | PAR | ||
---|---|---|---|---|---|---|

Games | ||||||

Wins | ||||||

0:00 | 0:00 | Minutes | 0:00 | 0:00 | ||

Points pg | ||||||

Rebs pg | ||||||

Assist pg | ||||||

T.over pg | ||||||

Fouls pg | ||||||

PIR pg |

TRN | Opp | Shooting | Opp | PAR | ||
---|---|---|---|---|---|---|

TSR% | ||||||

3p% | ||||||

2p% | ||||||

1p% | ||||||

3p Usage % | ||||||

0.0m | 0.0m | Avg points Distance | 0.0m | 0.0m |

TRN | Opp | Rebounding | Opp | PAR | ||
---|---|---|---|---|---|---|

100 | TRR% | 100 | ||||

Off TRR% | ||||||

Def TRR% |

TRN | MVP | PAR | ||||
---|---|---|---|---|---|---|

, . |
Player | , . |
||||

0:00 | Minutes | 0:00 | ||||

Points pg | ||||||

TSR | ||||||

3p% | ||||||

2p% | ||||||

1p% | ||||||

Rebs pg | ||||||

Off Rebs pg | ||||||

Def Rebs pg | ||||||

Assists pg | ||||||

Turnover pg | ||||||

PIR pg |

TRN | OTF | Team | ||||
---|---|---|---|---|---|---|

, . , . , . , . , . |
Best Line-Up | , . , . , . , . , . |
||||

TSR factor | ||||||

TRR factor | ||||||

TOV factor |

TRN | Pts Dependence | PAR | ||||
---|---|---|---|---|---|---|

, . | C1 | , . | ||||

C1% | ||||||

+, . | C2 | +, . | ||||

C2% | ||||||

+, . | C3 | +, . | ||||

C3% | ||||||

+, . | C4 | +, . | ||||

C4% | ||||||

+, . | C5 | +, . | ||||

C5% |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.