#ZALALB :: EUROLEAGUE 2020-21 :: Regular Season - Round 32 :: March 31, 2021 CET: 19:00

ZAL | Opp | General | Opp | ALB | ||
---|---|---|---|---|---|---|

19 | 19 | Games | 18 | 18 | ||

12 | 7 | Wins | 12 | 6 | ||

3800:00 | 3800:00 | Minutes | 3625:04 | 3625:00 | ||

81.2 | 77.1 | Points pg | 83.2 | 76.4 | ||

31.8 | 29.0 | Rebs pg | 33.9 | 31.4 | ||

18.7 | 19.0 | Assist pg | 20.6 | 19.7 | ||

13.2 | 12.7 | T.over pg | 15.2 | 14.4 | ||

19.7 | 20.2 | Fouls pg | 19.7 | 19.1 | ||

93.1 | 85.1 | PIR pg | 98.1 | 81.4 |

ZAL | Opp | Shooting | Opp | ALB | ||
---|---|---|---|---|---|---|

53.5 | 48.8 | TSR% | 51.9 | 45.6 | ||

43.7 | 37.4 | 3p% | 39.7 | 34.2 | ||

54.3 | 54.8 | 2p% | 57.6 | 51.2 | ||

86.5 | 76.8 | 1p% | 83.2 | 82.3 | ||

33.9 | 41.1 | 3p Usage % | 42.7 | 41.0 | ||

3.5m | 3.9m | Avg points Distance | 2.9m | 3.9m |

ZAL | Opp | Rebounding | Opp | ALB | ||
---|---|---|---|---|---|---|

52.3 | 47.7 | TRR% | 51.9 | 48.1 | ||

32.1 | 29.6 | Off TRR% | 31.4 | 30.9 | ||

70.4 | 67.9 | Def TRR% | 69.1 | 68.6 |

ZAL | MVP | ALB | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. |
Player | SIKMA, L. |
||||

507:58 | Minutes | 394:57 | ||||

15.4 | Points pg | 9.8 | ||||

59.2 | TSR | 54.9 | ||||

54.1 | 3p% | 26.7 | ||||

55.3 | 2p% | 66.7 | ||||

98.1 | 1p% | 73.7 | ||||

2.4 | Rebs pg | 5.8 | ||||

0.5 | Off Rebs pg | 2.0 | ||||

1.8 | Def Rebs pg | 3.8 | ||||

2.9 | Assists pg | 3.7 | ||||

2.3 | Turnover pg | 2.9 | ||||

16.0 | PIR pg | 14.6 |

ZAL | OTF | Team | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. LAUVERGNE, J. WALKUP, T. HAYES, N. MILAKNIS, A. |
Best Line-Up | GIFFEY, N. GRANGER, J. SIKMA, L. OLINDE, L. SIVA, P. |
||||

+2.6 | TSR factor | +23.8 | ||||

+0.59999999999999 | TRR factor | +18.2 | ||||

+3 | TOV factor | 0 |

ZAL | Pts Dependence | ALB | ||||
---|---|---|---|---|---|---|

GRIGONIS, M. | C1 | SIKMA, L. | ||||

19.0 | C1% | 11.3 | ||||

+LAUVERGNE, J. | C2 | +GIFFEY, N. | ||||

32.7 | C2% | 22.7 | ||||

+HAYES, N. | C3 | +LO, M. | ||||

44.2 | C3% | 33.9 | ||||

+RUBIT, A. | C4 | +GRANGER, J. | ||||

54.6 | C4% | 44.5 | ||||

+LEKAVICIUS, L. | C5 | +FONTECCHIO, S. | ||||

64.4 | C5% | 53.7 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.