Warning: file_get_contents(http://live.euroleague.net/api/header?gamecode=143&seasoncode=E2020): failed to open stream: HTTP request failed! HTTP/1.1 403 Forbidden in /homepages/5/d427487988/htdocs/rsgames.php on line 43
#AXMTDB :: EUROLEAGUE 2020-21 :: Regular Season - Round 16 :: December 23, 2020 CET: 20:45
END
AX Armani Exchange MilanAXM79
84
:: PER QUARTER ::
Q1Q2Q3Q4
19
22
16
22
23
22
18
21
:: END OF QUARTER ::
Q1Q2Q3Q4
19
41
57
79
23
45
63
84
AX Armani Exchange Milan
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 4 0 0 0 0 0 1.7
42 KYLE HINES 20:50 9 8 3 -2 44.4 7.9 1 1 -1 4 2.1
32 JEFF BROOKS 13:20 2 2 1 -12 40.0 0.0 1 1 0 2 0.7
23 MALCOLM DELANEY 26:36 14 12 8 -2 40.0 8.7 2 -1 -2 -1 3.8
10 MICHAEL ROLL 10:58 5 2 0 2 20.0 4.2 1 -1 1 1 -0.3
31 SHAVON SHIELDS 26:43 11 9 5 -6 42.9 2.7 0 0 -1 -1 2.1
15 KALEB TARCZEWSKI 18:50 5 4 3 0 66.7 14.8 0 -2 0 2 1.7
2 ZACH LEDAY 24:28 8 7 12 -2 36.8 17.8 0 1 2 1 7.3
0 KEVIN PUNTER 27:41 17 15 9 -7 42.9 4.2 3 -2 -1 -1 3.8
70 LUIGI DATOME 15:22 8 11 11 2 64.7 9.5 1 0 0 0 6.6
13 SERGIO RODRIGUEZ 15:13 7 9 12 2 60.0 9.1 5 -2 0 0 7.0
AX Armani Exchange M 200:00 86 79 68 -5 44.9 47.7 14 -5 -2 7 36.6
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 4 0 0 0 0 0 2.1
30 ZORAN DRAGIC 31:05 16 16 13 0 53.3 3.8 1 -2 -1 -4 5.2
31 ROKAS GIEDRAITIS 35:27 11 11 11 7 55.0 5.1 3 -1 0 1 6.3
19 YOUSSOUPHA FALL 16:58 8 10 17 3 66.7 18.2 2 0 2 -2 9.8
7 PIERRIA HENRY 27:40 18 15 19 -8 55.6 4.3 8 -6 1 -4 9.4
8 TADAS SEDEKERSKIS 22:29 3 5 10 8 71.4 13.8 1 1 0 0 7.3
3 LUCA VILDOZA 21:50 8 7 6 18 53.8 3.1 6 -2 0 4 3.5
25 ALEC PETERS 21:49 6 8 9 -2 50.0 4.9 1 0 0 -1 4.9
5 TONYE JEKIRI 22:41 10 12 25 -1 66.7 27.9 2 1 0 -1 15.0
TD Systems Baskonia 200:00 80 84 114 5 57.5 52.3 24 -9 2 -7 63.4
AX Armani Exchange Milan
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 4 0 0 0 4 1 3 0 0 0 0 4 0 0 0 0 0 0 0
42 KYLE HINES 20:50 3 0 8 0 3 1 2 1 1 0 0 13 0 5 0 0 1 4 10
32 JEFF BROOKS 13:20 1 0 2 0 0 0 0 1 1 0 0 4 0 0 1 0 0 2 3
23 MALCOLM DELANEY 26:36 8 1 2 9 4 3 1 2 1 0 4 23 1 4 3 2 2 3 15
10 MICHAEL ROLL 10:58 0 0 2 0 1 1 0 1 0 1 0 5 0 1 2 1 0 1 5
31 SHAVON SHIELDS 26:43 5 0 6 3 1 1 0 0 2 0 3 15 0 3 2 2 1 2 10
15 KALEB TARCZEWSKI 18:50 3 0 4 0 4 3 1 0 0 0 0 8 0 1 0 2 0 2 5
2 ZACH LEDAY 24:28 12 0 4 3 8 7 1 0 1 2 0 18 0 3 2 0 0 1 6
0 KEVIN PUNTER 27:41 9 6 6 3 2 1 1 3 1 0 4 25 2 3 4 3 1 3 16
70 LUIGI DATOME 15:22 11 0 2 9 2 1 1 1 1 0 1 16 0 3 0 1 0 1 5
13 SERGIO RODRIGUEZ 15:13 12 0 0 9 2 2 0 5 0 0 2 18 0 0 2 2 0 2 6
AX Armani Exchange M 200:00 68 7 36 36 31 21 10 14 8 3 14 149 3 23 16 13 5 21 81
TD Systems Baskonia Vitoria-Gasteiz
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 4 0 0 0 4 2 2 0 0 0 0 4 0 0 0 0 0 0 0
30 ZORAN DRAGIC 31:05 13 5 8 3 2 1 1 1 1 0 6 26 2 3 2 3 1 2 13
31 ROKAS GIEDRAITIS 35:27 11 3 2 6 3 3 0 3 2 0 2 21 1 1 2 3 0 3 10
19 YOUSSOUPHA FALL 16:58 17 2 8 0 4 4 0 2 1 2 2 21 1 2 0 1 0 0 4
7 PIERRIA HENRY 27:40 19 1 8 6 2 2 0 8 1 1 5 32 0 3 2 7 0 1 13
8 TADAS SEDEKERSKIS 22:29 10 0 2 3 4 4 0 1 1 1 0 12 0 1 0 0 1 0 2
3 LUCA VILDOZA 21:50 6 0 4 3 1 1 0 6 1 0 1 16 0 0 2 3 0 5 10
25 ALEC PETERS 21:49 9 0 2 6 2 2 0 1 0 0 2 13 0 1 2 0 0 1 4
5 TONYE JEKIRI 22:41 25 2 10 0 12 10 2 2 2 1 3 32 0 3 0 1 1 2 7
TD Systems Baskonia 200:00 114 13 44 27 34 29 5 24 9 5 21 177 4 14 10 18 3 14 63
AX Armani Exchange Milan
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
42 HINES 20:50 9 100.0 0.0 8 18 44.4 4 9 44.4 4 9 44.4 0 0 0 0 100.0 100.0 0.0 0.0 0.89
32 BROOKS 13:20 2 50.0 50.0 2 5 40.0 1 2 50.0 1 1 100.0 0 1 0.0 0 0 100.0 100.0 0.0 0.0 1.00 2.0
23 DELANEY 26:36 11 45.5 54.5 12 30 40.0 4 11 36.4 1 5 20.0 3 6 50.0 1 2 50.0 91.7 16.7 75.0 8.3 1.00 -1.1
10 ROLL 10:58 4 50.0 50.0 2 10 20.0 1 4 25.0 1 2 50.0 0 2 0.0 0 0 100.0 100.0 0.0 0.0 0.50 1.0
31 SHIELDS 26:43 9 66.7 33.3 9 21 42.9 4 9 44.4 3 6 50.0 1 3 33.3 0 0 100.0 66.7 33.3 0.0 1.00 0.0
15 TARCZEWSKI 18:50 3 100.0 0.0 4 6 66.7 2 3 66.7 2 3 66.7 0 0 0 0 100.0 100.0 0.0 0.0 1.33
2 LEDAY 24:28 8 62.5 37.5 7 19 36.8 3 8 37.5 2 5 40.0 1 3 33.3 0 0 100.0 57.1 42.9 0.0 0.88 -0.2
0 PUNTER 27:41 11 54.5 45.5 15 35 42.9 4 11 36.4 3 6 50.0 1 5 20.0 6 8 75.0 60.0 40.0 20.0 40.0 0.82 0.4
70 DATOME 15:22 7 57.1 42.9 11 17 64.7 4 7 57.1 1 4 25.0 3 3 100.0 0 0 100.0 18.2 81.8 0.0 1.57 -2.5
13 RODRIGUEZ 15:13 5 0.0 100.0 9 15 60.0 3 5 60.0 0 0 3 5 60.0 0 0 100.0 0.0 100.0 0.0 1.80
AX Armani Exchange M 200:00 69 59.4 40.6 79 176 44.9 30 69 43.5 18 41 43.9 12 28 42.9 7 10 70.0 91.1 45.6 45.6 8.9 1.04 -0.4
TD Systems Baskonia Vitoria-Gasteiz
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
30 DRAGIC 31:05 10 70.0 30.0 16 30 53.3 5 10 50.0 4 7 57.1 1 3 33.3 5 7 71.4 68.8 50.0 18.8 31.3 1.10 0.1
31 GIEDRAITIS 35:27 6 33.3 66.7 11 20 55.0 3 6 50.0 1 2 50.0 2 4 50.0 3 4 75.0 72.7 18.2 54.5 27.3 1.33 -0.5
19 FALL 16:58 6 100.0 0.0 10 15 66.7 4 6 66.7 4 6 66.7 0 0 2 3 66.7 80.0 80.0 0.0 20.0 1.33
7 HENRY 27:40 11 63.6 36.4 15 27 55.6 6 11 54.5 4 7 57.1 2 4 50.0 1 1 100.0 93.3 53.3 40.0 6.7 1.27 -0.4
8 SEDEKERSKIS 22:29 3 66.7 33.3 5 7 71.4 2 3 66.7 1 2 50.0 1 1 100.0 0 0 100.0 40.0 60.0 0.0 1.67 -2.0
3 VILDOZA 21:50 5 40.0 60.0 7 13 53.8 3 5 60.0 2 2 100.0 1 3 33.3 0 0 100.0 57.1 42.9 0.0 1.40 1.0
25 PETERS 21:49 6 33.3 66.7 8 16 50.0 3 6 50.0 1 2 50.0 2 4 50.0 0 0 100.0 25.0 75.0 0.0 1.33 -0.5
5 JEKIRI 22:41 8 100.0 0.0 12 18 66.7 5 8 62.5 5 8 62.5 0 0 2 2 100.0 83.3 83.3 0.0 16.7 1.25
TD Systems Baskonia 200:00 55 65.5 34.5 84 146 57.5 31 55 56.4 22 36 61.1 9 19 47.4 13 17 76.5 84.5 52.4 32.1 15.5 1.29 -0.2
AX Armani Exchange Milan
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 4 1 3 0 1 1 0 0 3 0 3 0
42 HINES 20:50 3 7.9 3 12.5 0 0.0 0 0.0 1 6.7 1 12.5 0 0.0 0 0.0 2 8.7 2 12.5 0 0.0 0 0.0
32 BROOKS 13:20 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0
23 DELANEY 26:36 4 8.7 2 7.4 2 12.5 0 0.0 3 15.0 2 18.2 1 14.3 0 0.0 1 3.8 0 0.0 1 11.1 0 0.0
10 ROLL 10:58 1 4.2 1 9.1 0 0.0 0 0.0 1 9.1 1 16.7 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
31 SHIELDS 26:43 1 2.7 1 4.3 0 0.0 0 0.0 1 7.7 1 14.3 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0
15 TARCZEWSKI 18:50 4 14.8 2 16.7 2 14.3 0 0.0 3 27.3 1 16.7 2 50.0 0 0.0 1 6.3 1 16.7 0 0.0 0
2 LEDAY 24:28 8 17.8 5 19.2 1 6.3 2 66.7 7 36.8 4 40.0 1 14.3 2 100.0 1 3.8 1 6.3 0 0.0 0 0.0
0 PUNTER 27:41 2 4.2 2 7.1 0 0.0 0 0.0 1 5.0 1 9.1 0 0.0 0 0.0 1 3.6 1 5.9 0 0.0 0 0.0
70 DATOME 15:22 2 9.5 1 9.1 1 10.0 0 1 14.3 0 0.0 1 33.3 0 1 7.1 1 14.3 0 0.0 0
13 RODRIGUEZ 15:13 2 9.1 1 10.0 1 10.0 0 0.0 2 25.0 1 25.0 1 33.3 0 0.0 0 0.0 0 0.0 0 0.0 0
AX Armani Exchange M 200:00 31 47.7 19 52.8 10 40.0 2 66.7 21 80.8 13 92.9 6 60.0 2 100.0 10 25.6 6 27.3 4 26.7 0 0.0
TD Systems Baskonia Vitoria-Gasteiz
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 4 1 3 0 2 1 1 0 2 0 2 0
30 DRAGIC 31:05 2 3.8 0 0.0 2 8.3 0 0.0 1 3.3 0 0.0 1 7.1 0 0.0 1 4.3 0 0.0 1 10.0 0 0.0
31 GIEDRAITIS 35:27 3 5.1 1 3.1 2 8.7 0 0.0 3 8.6 1 5.3 2 14.3 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
19 FALL 16:58 4 18.2 3 20.0 0 0.0 0 0.0 4 26.7 3 27.3 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0.0
7 HENRY 27:40 2 4.3 0 0.0 1 6.3 1 33.3 2 7.4 0 0.0 1 9.1 1 100.0 0 0.0 0 0.0 0 0.0 0 0.0
8 SEDEKERSKIS 22:29 4 13.8 4 19.0 0 0.0 0 0.0 4 18.2 4 25.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0.0
3 VILDOZA 21:50 1 3.1 1 4.8 0 0.0 0 1 4.8 1 6.7 0 0.0 0 0 0.0 0 0.0 0 0.0 0
25 PETERS 21:49 2 4.9 1 5.6 1 4.8 0 0.0 2 9.5 1 11.1 1 9.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
5 JEKIRI 22:41 12 27.9 6 28.6 6 30.0 0 0.0 10 41.7 5 45.5 5 41.7 0 0.0 2 10.5 1 10.0 1 12.5 0 0.0
TD Systems Baskonia 200:00 34 52.3 17 47.2 15 60.0 1 33.3 29 74.4 16 72.7 11 73.3 1 100.0 5 19.2 1 7.1 4 40.0 0 0.0
AX Armani Exchange Milan
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
42 KYLE HINES 20:50 4 4 0 0 0 0 0 0 0 0.0
32 JEFF BROOKS 13:20 2 2 0 0 0 0 0 0 0 0.0
23 MALCOLM DELANEY 26:36 3 3 0 0 0 0 4 3 1 15.4 0.0
10 MICHAEL ROLL 10:58 1 0 1 0 0 0 0 0 0 0.0 100.0
31 SHAVON SHIELDS 26:43 2 2 0 0 0 0 3 3 0 0.0 0.0
15 KALEB TARCZEWSKI 18:50 2 1 1 0 0 0 0 0 0 0.0 50.0
2 ZACH LEDAY 24:28 1 1 0 0 0 0 0 0 0 0.0
0 KEVIN PUNTER 27:41 3 3 0 0 0 0 4 4 0 42.1 0.0
70 LUIGI DATOME 15:22 1 1 0 0 0 0 1 1 0 0.0 0.0
13 SERGIO RODRIGUEZ 15:13 2 2 0 0 0 0 2 2 0 0.0 0.0
AX Armani Exchange M 200:00 21 19 2 0 0 0 14 13 1 12.7 15.4
TD Systems Baskonia Vitoria-Gasteiz
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
30 ZORAN DRAGIC 31:05 2 2 0 0 0 0 6 6 0 41.2 0.0
31 ROKAS GIEDRAITIS 35:27 3 3 0 0 0 0 2 2 0 40.0 0.0
19 YOUSSOUPHA FALL 16:58 0 0 0 0 0 0 2 2 0 33.3 0.0
7 PIERRIA HENRY 27:40 1 1 0 0 0 0 5 4 1 8.3 0.0
8 TADAS SEDEKERSKIS 22:29 0 0 0 0 0 0 0 0 0 0.0
3 LUCA VILDOZA 21:50 5 5 0 0 0 0 1 1 0 0.0 0.0
25 ALEC PETERS 21:49 1 1 0 0 0 0 2 1 1 0.0
5 TONYE JEKIRI 22:41 2 1 1 0 0 0 3 3 0 20.0 100.0
TD Systems Baskonia 200:00 14 13 1 0 0 0 21 19 2 23.6 5.6
AX Armani Exchange Milan
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
42 KYLE HINES 20:50 1 0 1 0 3 1 1 0 0 2 25.0
32 JEFF BROOKS 13:20 1 0 1 0 3 0 0 0 0 0 0.0
23 MALCOLM DELANEY 26:36 2 1 1 0 5 2 1 1 0 5 41.7
10 MICHAEL ROLL 10:58 1 0 0 1 2 1 1 0 0 2 100.0
31 SHAVON SHIELDS 26:43 0 0 0 0 0 0 0 0 0 0 0.0
15 KALEB TARCZEWSKI 18:50 0 0 0 0 0 2 2 0 0 4 100.0
2 ZACH LEDAY 24:28 0 0 0 0 0 3 2 1 0 7 100.0
0 KEVIN PUNTER 27:41 3 3 0 0 6 1 0 0 1 2 13.3
70 LUIGI DATOME 15:22 1 0 1 0 3 4 1 3 0 11 100.0
13 SERGIO RODRIGUEZ 15:13 5 4 1 0 11 0 0 0 0 0 0.0
AX Armani Exchange M 200:00 14 8 5 1 33 14 8 5 1 33 41.8
TD Systems Baskonia Vitoria-Gasteiz
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
30 ZORAN DRAGIC 31:05 1 1 0 0 2 3 2 1 0 7 43.8
31 ROKAS GIEDRAITIS 35:27 3 1 1 1 7 2 0 2 0 6 54.5
19 YOUSSOUPHA FALL 16:58 2 1 1 0 5 5 4 0 1 10 100.0
7 PIERRIA HENRY 27:40 8 4 4 0 20 2 0 2 0 6 40.0
8 TADAS SEDEKERSKIS 22:29 1 1 0 0 2 2 1 1 0 5 100.0
3 LUCA VILDOZA 21:50 6 4 2 0 14 2 1 1 0 5 71.4
25 ALEC PETERS 21:49 1 1 0 0 2 3 1 2 0 8 100.0
5 TONYE JEKIRI 22:41 2 1 1 0 5 5 5 0 0 10 83.3
TD Systems Baskonia 200:00 24 14 9 1 57 24 14 9 1 57 67.9
AX Armani Exchange Milan
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
42 KYLE HINES 20:50 89.1 100.0 -10.9 0.0 1.0 40.0 57.9 11
32 JEFF BROOKS 13:20 84.0 132.0 -48 0.0 1.0 50.0 76.9 50
23 MALCOLM DELANEY 26:36 91.2 96.4 -5.2 14.3 1.0 2.0 50.0 50.0 14
10 MICHAEL ROLL 10:58 108.0 100.0 8 20.0 1.0 1.0 33.3 53.8 20
31 SHAVON SHIELDS 26:43 91.1 109.6 -18.5 18.2 0.0 2.0 58.3 66.7 0
15 KALEB TARCZEWSKI 18:50 95.0 105.6 -10.6 40.0 0.0 0.0 50.0 64.7 0
2 ZACH LEDAY 24:28 87.0 92.5 -5.5 0.0 3.0 46.2 54.5 0
0 KEVIN PUNTER 27:41 81.4 94.8 -13.4 17.6 1.0 1.0 42.9 54.2 18
70 LUIGI DATOME 15:22 100.0 126.9 -26.9 12.5 1.0 1.0 50.0 71.4 13
13 SERGIO RODRIGUEZ 15:13 106.1 126.9 -20.8 28.6 2.5 0.0 50.0 73.3 71
AX Armani Exchange M 200:00 91.9 105.0 -13.1 15.1 1.1 12.0 47.4 61.1 16
TD Systems Baskonia Vitoria-Gasteiz
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
30 ZORAN DRAGIC 31:05 100.0 97.0 3 18.8 0.3 1.0 41.7 50.0 6
31 ROKAS GIEDRAITIS 35:27 104.2 89.3 14.9 27.3 1.0 2.0 40.0 42.9 27
19 YOUSSOUPHA FALL 16:58 116.1 94.3 21.8 12.5 2.0 3.0 66.7 36.8 25
7 PIERRIA HENRY 27:40 94.6 98.4 -3.8 38.9 1.1 3.0 45.0 48.3 44
8 TADAS SEDEKERSKIS 22:29 120.0 85.1 34.9 0.0 2.0 53.8 34.6 33
3 LUCA VILDOZA 21:50 123.8 75.6 48.2 37.5 2.0 1.0 40.0 36.0 75
25 ALEC PETERS 21:49 100.0 102.0 -2 0.0 1.0 40.0 52.6 17
5 TONYE JEKIRI 22:41 93.8 90.2 3.6 10.0 2.0 3.0 31.6 50.0 20
TD Systems Baskonia 200:00 105.0 91.9 13.1 22.5 1.3 16.0 42.9 43.9 30
AXM-TDB :: OverBasket
OverUser:

[Only OverUsers can comment at this time.
Should you like commenting, contact @overbasket on Twitter]

OverPass:


Type verification image:
verification image, type it in the box

Comment (up to 2,000 characters):
Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
ABOUT CONTACT