EUROCUP 2019-20 :: Regular Season - Round 10 :: December 17, 2019 CET: 18:45
END
AS MonacoASM72
81
:: PER QUARTER ::
Q1Q2Q3Q4
24
11
18
19
11
19
26
25
:: END OF QUARTER ::
Q1Q2Q3Q4
24
35
53
72
11
30
56
81
AS Monaco
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 5 0 0 0 0 0 3.4
6 PAUL LACOMBE 19:52 8 10 11 -2 71.4 10.8 1 -1 -1 0 8.7
14 KIM TILLIE 16:11 6 5 8 -3 35.7 9.5 0 0 1 -2 2.4
24 YAKUBA OUATTARA 20:46 11 9 8 -4 33.3 10.9 0 0 0 -2 2.9
1 DEE BOST 30:34 15 6 2 -11 18.8 9.2 4 -2 -1 0 0.0
32 LANDING SANE 19:29 6 8 8 -8 61.5 6.1 0 0 0 1 6.3
30 NORRIS COLE 26:37 16 8 2 -11 29.6 3.2 6 -3 -1 0 1.0
23 ERIC BUCKNER 26:22 13 12 20 -9 60.0 16.4 2 -3 1 -4 11.6
15 WILFRIED YEGUETE 12:01 6 3 0 2 25.0 17.2 1 1 -2 3 -0.5
5 ANTHONY CLEMMONS 28:08 15 11 8 1 30.6 3.3 3 2 0 0 3.4
AS Monaco 200:00 96 72 72 -9 36.9 50.5 17 -6 -3 -4 39.1
Segafredo Virtus Bologna
# PLAYER MINMinutes played by a player or a team POSPossessions spent by a player or a team PTSPoints scored by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) SCO+/-Points scored by a team minus points scored by their opponents while the player is on court. In the case of a team, it is the score difference between their points and opponents points TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 TRRTrue Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% ASTAssists granted by a player or a team ST|TOSteals - Turnovers by a player or a team. A negative value indicates there are more turnovers than steals BLCKBlocks made - Shots rejected by a player or a team. A negative value indicates there are more shots rejected than blocks made FOULFouls committed - Fouls drawn by a player or a team. A negative value indicates there are more fouls drawn than fouls committed SHARESPlayer impact on the game. All players participating sum up to 100%
TEAM 0:00 0 0 5 0 0 0 0 0 3.9
8 FILIPPO BALDI ROSSI 12:14 3 3 5 7 100.0 19.4 1 -2 0 3 4.3
11 GIAMPAOLO RICCI 18:44 10 7 6 2 25.0 14.0 2 1 0 3 4.3
34 KYLE WEEMS 31:28 15 17 23 4 56.7 10.0 3 2 1 2 20.3
6 ALESSANDRO PAJOLA 15:05 6 3 1 7 42.9 2.6 2 -2 0 1 0.0
32 VINCE HUNTER 13:07 7 2 7 -2 13.3 23.1 2 0 1 -3 1.4
16 MARCOS DELIA 7:33 2 0 -1 -3 0.0 7.1 0 -1 -1 -1 -2.4
0 FRANK GAINES 22:23 12 12 8 8 42.9 8.0 1 0 0 1 4.8
45 JULIAN GAMBLE 22:06 11 7 5 11 35.0 5.1 1 -1 1 -2 -1.4
44 MILOS TEODOSIC 28:19 19 25 22 14 61.0 4.8 2 -3 0 -1 17.4
9 STEFAN MARKOVIC 25:55 4 5 12 1 55.6 5.6 6 0 1 1 9.2
25 DAVID COURNOOH 3:07 1 0 -1 -4 0.0 0 -1 0 0 -1.0
Segafredo Virtus Bol 200:00 90 81 92 9 44.3 49.5 20 -7 3 4 60.9
AS Monaco
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 5 0 0 0 5 2 3 0 0 0 0 5 0 0 0 0 0 0 0
6 PAUL LACOMBE 19:52 11 4 6 0 4 4 0 1 0 0 3 18 0 2 0 1 1 3 7
14 KIM TILLIE 16:11 8 5 0 0 4 2 2 0 0 1 4 14 1 1 2 0 0 2 6
24 YAKUBA OUATTARA 20:46 8 2 4 3 6 2 4 0 0 0 3 18 3 3 3 0 0 1 10
1 DEE BOST 30:34 2 4 2 0 6 6 0 4 0 0 3 19 0 4 6 2 1 3 17
32 LANDING SANE 19:29 8 2 0 6 3 2 1 0 1 0 1 13 0 1 1 1 0 2 5
30 NORRIS COLE 26:37 2 0 8 0 2 2 0 6 0 0 2 18 2 7 1 3 1 2 16
23 ERIC BUCKNER 26:22 20 4 8 0 9 6 3 2 0 1 6 30 2 3 0 3 0 2 10
15 WILFRIED YEGUETE 12:01 0 1 2 0 5 2 3 1 1 0 1 11 1 4 0 0 2 4 11
5 ANTHONY CLEMMONS 28:08 8 2 6 3 2 1 1 3 3 0 4 23 1 3 6 1 0 4 15
AS Monaco 200:00 72 24 36 12 46 29 17 17 5 2 27 169 10 28 19 11 5 23 97
Segafredo Virtus Bologna
POSITIVE PERFORMANCENEGATIVE PERFORMANCE
# PLAYER MINMinutes played by a player or a team PIRPerformance Index Rating. PIR=(Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) - (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed) 1P1p shots made by a player or a team 2P2*(2p shots made by a player or a team) 3P3*(3p shots made by a player or a team) REBRebounds captured by a player or a team DREBDefensive rebounds captured by a player or a team OREBOffensive rebounds captured by a player or a team ASTAssists granted by a player or a team STLSteals by a player or a team BLCKBlocks made by a player or a team DRAWNFouls drawn by a player or a team TOT+Total positive PIR. The formula is (Points + Rebounds + Assists + Steals + Blocks + Fouls Drawn) 1P1p shots failed by a player or a team 2P2p shots failed by a player or a team 3P3p shots failed by a player or a team TOTurnovers by a player or a team REJShots by a player or a team that are rejected FOULFouls committed by a player or a team TOT-Total negative PIR. The formula is (Missed Field Goals + Missed Free Throws + Turnovers + Shots Rejected + Fouls Committed)
TEAM 0:00 5 0 0 0 5 3 2 0 0 0 0 5 0 0 0 0 0 0 0
8 FILIPPO BALDI ROSSI 12:14 5 0 0 3 6 5 1 1 0 0 0 10 0 0 0 2 0 3 5
11 GIAMPAOLO RICCI 18:44 6 0 4 3 6 5 1 2 1 0 1 17 0 0 7 0 0 4 11
34 KYLE WEEMS 31:28 23 0 14 3 7 4 3 3 4 1 0 32 0 2 3 2 0 2 9
6 ALESSANDRO PAJOLA 15:05 1 1 2 0 1 1 0 2 1 0 1 8 1 0 1 3 0 2 7
32 VINCE HUNTER 13:07 7 2 0 0 6 4 2 2 0 1 4 15 2 4 1 0 0 1 8
16 MARCOS DELIA 7:33 -1 0 0 0 1 0 1 0 0 0 2 3 0 1 0 1 1 1 4
0 FRANK GAINES 22:23 8 3 6 3 4 4 0 1 0 0 3 20 3 2 3 0 0 4 12
45 JULIAN GAMBLE 22:06 5 3 4 0 3 2 1 1 0 2 6 19 3 5 0 1 1 4 14
44 MILOS TEODOSIC 28:19 22 4 6 15 3 3 0 2 0 0 4 34 0 2 4 3 0 3 12
9 STEFAN MARKOVIC 25:55 12 2 0 3 3 3 0 6 1 1 2 18 1 0 1 1 0 3 6
25 DAVID COURNOOH 3:07 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1
Segafredo Virtus Bol 200:00 92 15 36 30 45 34 11 20 7 5 23 181 10 16 20 14 2 27 89
AS Monaco
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
6 LACOMBE 19:52 5 100.0 0.0 10 14 71.4 3 5 60.0 3 5 60.0 0 0 4 4 100.0 60.0 60.0 0.0 40.0 1.20
14 TILLIE 16:11 3 33.3 66.7 5 14 35.7 0 3 0.0 0 1 0.0 0 2 0.0 5 6 83.3 0.0 0.0 0.0 100.0 0.00 0.0
24 OUATTARA 20:46 9 55.6 44.4 9 27 33.3 3 9 33.3 2 5 40.0 1 4 25.0 2 5 40.0 77.8 44.4 33.3 22.2 0.78 0.1
1 BOST 30:34 11 45.5 54.5 6 32 18.8 1 11 9.1 1 5 20.0 0 6 0.0 4 4 100.0 33.3 33.3 0.0 66.7 0.18 0.4
32 SANE 19:29 4 25.0 75.0 8 13 61.5 2 4 50.0 0 1 0.0 2 3 66.7 2 2 100.0 75.0 0.0 75.0 25.0 1.50 -2.0
30 COLE 26:37 12 91.7 8.3 8 27 29.6 4 12 33.3 4 11 36.4 0 1 0.0 0 2 0.0 100.0 100.0 0.0 0.0 0.67 0.7
23 BUCKNER 26:22 7 100.0 0.0 12 20 60.0 4 7 57.1 4 7 57.1 0 0 4 6 66.7 66.7 66.7 0.0 33.3 1.14
15 YEGUETE 12:01 5 100.0 0.0 3 12 25.0 1 5 20.0 1 5 20.0 0 0 1 2 50.0 66.7 66.7 0.0 33.3 0.40
5 CLEMMONS 28:08 13 46.2 53.8 11 36 30.6 4 13 30.8 3 6 50.0 1 7 14.3 2 3 66.7 81.8 54.5 27.3 18.2 0.69 0.6
AS Monaco 200:00 69 66.7 33.3 72 195 36.9 22 69 31.9 18 46 39.1 4 23 17.4 24 34 70.6 66.7 50.0 16.7 33.3 0.70 0.3
Segafredo Virtus Bologna
FG BREAKDOWNTSRFIELD GOALSTWO-POINTERSTHREE-POINTERSFREE THROWSPOINTS COME FROM
# PLAYER MINMinutes played by a player or a team FGTFields goals tried by a player or a team 2P%2p shots tried by a player or a team over FG 3P%3p shots tried by a player or a team over FG PTSPoints scored by a player or a team PTSTPoints tried by a player or a team. The formula is (1p shots tried + 2*(2p shots tried) + 3*(3p shots tried)) TSRTrue Shooting Ratio=Points/(1p shoots tried + 2*(2p shoots tried) + 3*(3p shoots tried))*100 FGMField goals made by a player or a team FGTField goals tried by a player or a team FG%(Field goals made / field goals tried)*100 2PM2p shots made by a player or a team 2PT2p shots tried by a player or a team 2P%(2p shots made / 2p shots tried)*100 3PM3p shots made by a player or a team 3PT3p shots tried by a player or a team 3P%(3p shots made / 3p shots tried)*100 1PM1p shots made by a player or a team 1PT1p shots tried by a player or a team 1P%(1p shots made / 1p shots tried)*100 FG%(Points scored through field goals / points)*100 2P%(Points scored through 2p shots / points)*100 3P%(Points scored through 3p shots / points)*100 1P%(Points scored through 1p shots / points)*100 PFGPoints per field goal=(Points scored through field goals / field goals tried) 2|3EQShooting 2p vs 3p equilibrium. A positive value indicates the player or the team should try more two pointers. A negative value indicates the player or the team should try more three pointers. A value close to 0 indicates a correct balance between two and three pointers. It is based on the percentage of 2p and 3p shots made over 2p and 3p tried
TEAM 0:00 0 0 0 0 0 0 0 0 0 0 0
8 BALDI ROSSI 12:14 1 0.0 100.0 3 3 100.0 1 1 100.0 0 0 1 1 100.0 0 0 100.0 0.0 100.0 0.0 3.00
11 RICCI 18:44 10 20.0 80.0 7 28 25.0 3 10 30.0 2 2 100.0 1 8 12.5 0 0 100.0 57.1 42.9 0.0 0.70 1.6
34 WEEMS 31:28 13 69.2 30.8 17 30 56.7 8 13 61.5 7 9 77.8 1 4 25.0 0 0 100.0 82.4 17.6 0.0 1.31 0.8
6 PAJOLA 15:05 2 50.0 50.0 3 7 42.9 1 2 50.0 1 1 100.0 0 1 0.0 1 2 50.0 66.7 66.7 0.0 33.3 1.00 2.0
32 HUNTER 13:07 5 80.0 20.0 2 15 13.3 0 5 0.0 0 4 0.0 0 1 0.0 2 4 50.0 0.0 0.0 0.0 100.0 0.00 0.0
16 DELIA 7:33 1 100.0 0.0 0 2 0.0 0 1 0.0 0 1 0.0 0 0 0 0 0.00
0 GAINES 22:23 9 55.6 44.4 12 28 42.9 4 9 44.4 3 5 60.0 1 4 25.0 3 6 50.0 75.0 50.0 25.0 25.0 1.00 0.5
45 GAMBLE 22:06 7 100.0 0.0 7 20 35.0 2 7 28.6 2 7 28.6 0 0 3 6 50.0 57.1 57.1 0.0 42.9 0.57
44 TEODOSIC 28:19 14 35.7 64.3 25 41 61.0 8 14 57.1 3 5 60.0 5 9 55.6 4 4 100.0 84.0 24.0 60.0 16.0 1.50 -0.5
9 MARKOVIC 25:55 2 0.0 100.0 5 9 55.6 1 2 50.0 0 0 1 2 50.0 2 3 66.7 60.0 0.0 60.0 40.0 1.50
25 COURNOOH 3:07 0 0 0 0 0 0 0 0 0 0 0
Segafredo Virtus Bol 200:00 64 53.1 46.9 81 183 44.3 28 64 43.8 18 34 52.9 10 30 33.3 15 25 60.0 81.5 44.4 37.0 18.5 1.03 0.1
AS Monaco
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 5 1 3 1 2 0 1 1 3 1 2 0
6 LACOMBE 19:52 4 10.8 1 6.7 1 5.3 2 66.7 4 20.0 1 12.5 1 10.0 2 100.0 0 0.0 0 0.0 0 0.0 0 0.0
14 TILLIE 16:11 4 9.5 3 16.7 1 5.3 0 0.0 2 10.0 1 16.7 1 9.1 0 0.0 2 9.1 2 16.7 0 0.0 0 0.0
24 OUATTARA 20:46 6 10.9 4 13.8 2 10.5 0 0.0 2 10.0 1 14.3 1 10.0 0 0.0 4 11.4 3 13.6 1 11.1 0 0.0
1 BOST 30:34 6 9.2 2 7.1 4 13.8 0 0.0 6 21.4 2 20.0 4 26.7 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
32 SANE 19:29 3 6.1 3 12.0 0 0.0 0 0.0 2 9.5 2 22.2 0 0.0 0 0.0 1 3.6 1 6.3 0 0.0 0 0.0
30 COLE 26:37 2 3.2 1 3.6 1 3.7 0 0.0 2 7.4 1 12.5 1 7.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
23 BUCKNER 26:22 9 16.4 6 23.1 3 13.0 0 0.0 6 23.1 3 30.0 3 23.1 0 0.0 3 10.3 3 18.8 0 0.0 0 0.0
15 YEGUETE 12:01 5 17.2 3 21.4 1 8.3 1 33.3 2 20.0 0 0.0 1 20.0 1 100.0 3 15.8 3 30.0 0 0.0 0 0.0
5 CLEMMONS 28:08 2 3.3 0 0.0 2 8.7 0 0.0 1 3.6 0 0.0 1 8.3 0 0.0 1 3.0 0 0.0 1 9.1 0 0.0
AS Monaco 200:00 46 50.5 24 55.8 18 47.4 4 40.0 29 72.5 11 73.3 14 70.0 4 80.0 17 33.3 13 46.4 4 22.2 0 0.0
Segafredo Virtus Bologna
TOTAL REBOUNDSDEFENSIVE REBOUNDSOFFENSIVE REBOUNDS
# PLAYER MINMinutes played by a player or a team TOTTotal rebounds captured by a player or a team TRR%True Rebounding Ratio. For a team, the formula is (Rebounds captured by that team)/(Rebounds captured by any team)*100. For a player, the formula is (Rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court)*100. As there are 10 players on court, an average player would have a TRR of 10% 2PRebounds captured by a player or a team after a 2p shot failed by any team 2P%TRR for two pointers. For a team, the formula is (Rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player after a 2p shot failed while the reference player is on court)*100 3PRebounds captured by a player or a team after a 2p shot failed by any team 3P%TRR for three pointers. For a team, the formula is (Rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player after a 3p shot failed while the reference player is on court)*100 1PRebounds captured by a player or a team after a 2p shot failed by any team 1P%TRR for free throws. For a team, the formula is (Rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed)*100. For a player, the formula is (Rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player after a 1p shot failed while the reference player is on court)*100 TOTDefensive rebounds captured by a player or a team TRR%Defensive True Rebounding Ratio. For a team, the formula is (Defensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2PDefensive rebounds captured by a player or a team after a 2p shot failed 2P%Defensive True Rebounding Ratio for two pointers. For a team, the formula is (Defensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3PDefensive rebounds captured by a player or a team after a 3p shot failed 3P%Defensive True Rebounding Ratio for three pointers. For a team, the formula is (Defensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1PDefensive rebounds captured by a player or a team after a 1p shot failed 1P%Defensive True Rebounding Ratio for free throws. For a team, the formula is (Defensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Defensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100 TOTOffensive rebounds captured by a player or a team TRR%Offensive True Rebounding Ratio. For a team, the formula is (Offensive rebounds captured by that team)/(Rebounds captured by any team after a shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player)/(Rebounds captured by any player while the reference player is on court after a shot failed by his opponents)*100 2POffensive rebounds captured by a player or a team after a 2p shot failed 2P%Offensive True Rebounding Ratio for two pointers. For a team, the formula is (Offensive rebounds captured by that team after a 2p shot failed)/(Rebounds captured by any team after a 2p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 2p shot failed)/(Rebounds captured by any player while the reference player is on court after a 2p shot failed by his opponents)*100 3POffensive rebounds captured by a player or a team after a 3p shot failed 3P%Offensive True Rebounding Ratio for three pointers. For a team, the formula is (Offensive rebounds captured by that team after a 3p shot failed)/(Rebounds captured by any team after a 3p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 3p shot failed)/(Rebounds captured by any player while the reference player is on court after a 3p shot failed by his opponents)*100 1POffensive rebounds captured by a player or a team after a 1p shot failed 1P%Offensive True Rebounding Ratio for free throws. For a team, the formula is (Offensive rebounds captured by that team after a 1p shot failed)/(Rebounds captured by any team after a 1p shot failed by their opponents)*100. For a player, the formula is (Offensive rebounds captured by that player after a 1p shot failed)/(Rebounds captured by any player while the reference player is on court after a 1p shot failed by his opponents)*100
TEAM 0:00 5 3 2 0 3 1 2 0 2 2 0 0
8 BALDI ROSSI 12:14 6 19.4 4 23.5 2 22.2 0 0.0 5 26.3 4 33.3 1 25.0 0 0.0 1 8.3 0 0.0 1 20.0 0 0.0
11 RICCI 18:44 6 14.0 2 11.8 3 13.6 1 25.0 5 23.8 2 20.0 2 22.2 1 50.0 1 4.5 0 0.0 1 7.7 0 0.0
34 WEEMS 31:28 7 10.0 1 3.3 4 12.5 2 25.0 4 10.8 1 5.6 2 13.3 1 25.0 3 9.1 0 0.0 2 11.8 1 25.0
6 PAJOLA 15:05 1 2.6 0 0.0 0 0.0 1 20.0 1 3.7 0 0.0 0 0.0 1 33.3 0 0.0 0 0.0 0 0.0 0 0.0
32 HUNTER 13:07 6 23.1 3 30.0 2 15.4 1 33.3 4 26.7 2 33.3 1 12.5 1 100.0 2 18.2 1 25.0 1 20.0 0 0.0
16 DELIA 7:33 1 7.1 0 0.0 1 12.5 0 0 0.0 0 0.0 0 0.0 0 1 11.1 0 0.0 1 20.0 0
0 GAINES 22:23 4 8.0 1 3.8 2 10.5 1 20.0 4 12.9 1 5.6 2 20.0 1 33.3 0 0.0 0 0.0 0 0.0 0 0.0
45 GAMBLE 22:06 3 5.1 2 6.5 1 4.8 0 0.0 2 5.6 1 4.5 1 10.0 0 0.0 1 4.3 1 11.1 0 0.0 0 0.0
44 TEODOSIC 28:19 3 4.8 2 6.5 1 4.2 0 0.0 3 8.6 2 9.5 1 9.1 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
9 MARKOVIC 25:55 3 5.6 1 4.0 2 8.3 0 0.0 3 11.5 1 7.1 2 20.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0
25 COURNOOH 3:07 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0.0 0 0 0.0 0 0.0 0 0.0 0 0.0
Segafredo Virtus Bol 200:00 45 49.5 19 44.2 20 52.6 6 60.0 34 66.7 15 53.6 14 77.8 5 100.0 11 27.5 4 26.7 6 30.0 1 20.0
AS Monaco
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
6 PAUL LACOMBE 19:52 3 3 0 0 0 0 3 3 0 44.4 0.0
14 KIM TILLIE 16:11 2 2 0 0 0 0 4 4 0 66.7
24 YAKUBA OUATTARA 20:46 1 1 0 0 0 0 3 3 0 35.7
1 DEE BOST 30:34 4 3 0 1 0 0 3 3 0 26.7 0.0
32 LANDING SANE 19:29 2 2 0 0 0 0 1 1 0 33.3 0.0
30 NORRIS COLE 26:37 2 2 0 0 0 0 2 1 1 14.3 0.0
23 ERIC BUCKNER 26:22 2 1 1 0 0 0 6 5 1 46.2 33.3
15 WILFRIED YEGUETE 12:01 4 4 0 0 0 0 1 1 0 28.6
5 ANTHONY CLEMMONS 28:08 4 4 0 0 0 0 4 4 0 18.8 0.0
AS Monaco 200:00 24 22 1 1 0 0 27 25 2 33.0 9.1
Segafredo Virtus Bologna
COMMITTED FOULSDRAWN FOULS
# PLAYER MINMinutes played by a player or a team TOTTotal fouls committed by a player or a team DEFDefensive fouls committed by a player or a team OFFOffensive fouls committed by a player or a team TECHFTechnical fouls committed by a player or a team USMFUnsportsmanlike fouls committed by a player or a team DSQFDisqualifying fouls committed by a player or a team TOTTotal fouls drawn by a player or a team DEFDefensive fouls drawn by a player or a team OFFOffensive fouls drawn by a player or a team FT|TT %Free throws over total shots by a player or a team OF|TO %Offensive fouls over total turnovers by a player or a team
TEAM 0:00 0 0 0 0 0 0 0 0 0
8 FILIPPO BALDI ROSSI 12:14 3 3 0 0 0 0 0 0 0 0.0 0.0
11 GIAMPAOLO RICCI 18:44 4 4 0 0 0 0 1 1 0 0.0
34 KYLE WEEMS 31:28 2 2 0 0 0 0 0 0 0 0.0 0.0
6 ALESSANDRO PAJOLA 15:05 2 2 0 0 0 0 1 1 0 50.0 0.0
32 VINCE HUNTER 13:07 1 1 0 0 0 0 4 4 0 44.4
16 MARCOS DELIA 7:33 1 1 0 0 0 0 2 2 0 0.0 0.0
0 FRANK GAINES 22:23 4 4 0 0 0 0 3 3 0 40.0
45 JULIAN GAMBLE 22:06 4 3 1 0 0 0 6 6 0 46.2 100.0
44 MILOS TEODOSIC 28:19 3 2 1 0 0 0 4 3 1 22.2 33.3
9 STEFAN MARKOVIC 25:55 3 3 0 0 0 0 2 2 0 60.0 0.0
25 DAVID COURNOOH 3:07 0 0 0 0 0 0 0 0 0 0.0
Segafredo Virtus Bol 200:00 27 25 2 0 0 0 23 22 1 28.1 14.3
AS Monaco
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
6 PAUL LACOMBE 19:52 1 1 0 0 2 3 2 0 1 6 60.0
14 KIM TILLIE 16:11 0 0 0 0 0 1 0 0 1 1 20.0
24 YAKUBA OUATTARA 20:46 0 0 0 0 0 2 1 1 0 5 55.6
1 DEE BOST 30:34 4 1 2 1 10 0 0 0 0 0 0.0
32 LANDING SANE 19:29 0 0 0 0 0 3 0 2 1 8 100.0
30 NORRIS COLE 26:37 6 4 2 0 14 1 1 0 0 2 25.0
23 ERIC BUCKNER 26:22 2 1 0 1 4 5 4 0 1 10 83.3
15 WILFRIED YEGUETE 12:01 1 0 0 1 1 1 1 0 0 2 66.7
5 ANTHONY CLEMMONS 28:08 3 2 0 1 6 1 0 1 0 3 27.3
AS Monaco 200:00 17 9 4 4 37 17 9 4 4 37 51.4
Segafredo Virtus Bologna
Assists grantedAssists received
# PLAYER Minutes Total
granted
For
2p-shots
For
3p-shots
For
converted FT
Total points
granted
Total
received
For
2p-shots
For
3p-shots
For
converted FT
Points scored
from AST scored
% Points from AST
over total points
TEAM 0:00 0 0 0 0 0 0 0 0 0 0
8 FILIPPO BALDI ROSSI 12:14 1 0 0 1 1 1 0 1 0 3 100.0
11 GIAMPAOLO RICCI 18:44 2 2 0 0 4 3 2 1 0 7 100.0
34 KYLE WEEMS 31:28 3 2 1 0 7 6 5 1 0 13 76.5
6 ALESSANDRO PAJOLA 15:05 2 1 1 0 5 0 0 0 0 0 0.0
32 VINCE HUNTER 13:07 2 2 0 0 4 1 0 0 1 1 50.0
16 MARCOS DELIA 7:33 0 0 0 0 0 0 0 0 0 0
0 FRANK GAINES 22:23 1 0 1 0 3 1 1 0 0 2 16.7
45 JULIAN GAMBLE 22:06 1 0 1 0 3 2 1 0 1 4 57.1
44 MILOS TEODOSIC 28:19 2 0 0 2 3 4 1 3 0 11 44.0
9 STEFAN MARKOVIC 25:55 6 3 3 0 15 2 0 1 1 4 80.0
25 DAVID COURNOOH 3:07 0 0 0 0 0 0 0 0 0 0
Segafredo Virtus Bol 200:00 20 10 7 3 45 20 10 7 3 45 55.6
AS Monaco
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
6 PAUL LACOMBE 19:52 86.0 88.6 -2.6 12.5 1.0 0.0 33.3 50.0 13
14 KIM TILLIE 16:11 65.8 75.7 -9.9 0.0 1.0 21.4 57.1 0
24 YAKUBA OUATTARA 20:46 71.4 93.6 -22.2 0.0 0.0 37.5 55.6 0
1 DEE BOST 30:34 73.6 95.5 -21.9 13.3 2.0 0.0 28.6 60.7 27
32 LANDING SANE 19:29 71.7 93.2 -21.5 16.7 0.0 1.0 37.5 44.4 0
30 NORRIS COLE 26:37 77.3 101.6 -24.3 18.8 2.0 1.0 36.4 61.9 38
23 ERIC BUCKNER 26:22 78.7 96.6 -17.9 23.1 0.7 2.0 35.0 58.3 15
15 WILFRIED YEGUETE 12:01 71.0 76.9 -5.9 0.0 1.0 28.6 44.4 17
5 ANTHONY CLEMMONS 28:08 76.1 76.9 -0.80000000000001 6.7 3.0 3.0 36.8 36.4 20
AS Monaco 200:00 75.0 90.0 -15 11.5 1.5 9.0 33.3 52.9 18
Segafredo Virtus Bologna
# PLAYER MINMinutes played by a player or a team ORATOffensive Rating DRATDefensive Rating DIFFDifference Off - Def Rating TO|POSTurnover / Possessions (%) ASS|TOAssists / Turnovers DEFDefensive plays: Steals+Blocks+Off fouls drawn OPP3POpponent's 3p% when on the floor OPP2POpponent's 2p% when on the floor ASS|POSAssists / Possessions (%)
TEAM 0:00 0 0.0
8 FILIPPO BALDI ROSSI 12:14 79.3 53.3 26 66.7 0.5 0.0 0.0 25.0 33
11 GIAMPAOLO RICCI 18:44 87.8 82.9 4.9 0.0 1.0 28.6 33.3 20
34 KYLE WEEMS 31:28 88.7 79.7 9 13.3 1.5 5.0 20.0 40.0 20
6 ALESSANDRO PAJOLA 15:05 82.4 48.8 33.6 50.0 0.7 1.0 0.0 34.8 33
32 VINCE HUNTER 13:07 86.7 84.8 1.9 0.0 1.0 0.0 64.7 29
16 MARCOS DELIA 7:33 93.8 128.6 -34.8 50.0 0.0 0.0 40.0 66.7 0
0 FRANK GAINES 22:23 98.0 73.7 24.3 0.0 0.0 16.7 35.7 8
45 JULIAN GAMBLE 22:06 87.8 56.1 31.7 9.1 1.0 2.0 16.7 21.4 9
44 MILOS TEODOSIC 28:19 93.8 69.7 24.1 15.8 0.7 1.0 15.4 40.0 11
9 STEFAN MARKOVIC 25:55 98.3 98.2 0.099999999999994 25.0 6.0 2.0 28.6 46.2 150
25 DAVID COURNOOH 3:07 57.1 100.0 -42.9 100.0 0.0 0.0 0.0 66.7 0
Segafredo Virtus Bol 200:00 90.0 75.0 15 15.6 1.4 13.0 17.4 39.1 22
ASM-VIR :: OverBasket
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Basic stats:
G: Games played.
W: Number of games won.
L: Number of games lost.
%W: % of games won over total games played.
MIN: Minutes played.
POS: Possessions spent.
PTS: Points scored.
PIR: Performance index rate.
SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.
TSR: True Shooting Ratio (%). Points scored over points tried.
TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).
eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.
AST: Assists.
ST|TO: Difference between number of steals and number of turnovers made.
BLCK: Difference between number of blocks and number of rejected shots.
FOUL: Difference between number of fouls committed and number of fouls drawn.
SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:
Positive:
1P: PIR points due to 1p shots made.
2P: PIR points due to 2p shots made.
3P: PIR points due to 3p shots made.
REB: PIR points due to rebounds grabbed.
DREB: PIR points due to defensive rebounds grabbed.
OREB: PIR points due to offensive rebounds grabbed.
AST: PIR points due to assists.
STL: PIR points due to steals.
BLCK: PIR points due to blocks made.
DRW: PIR points due to fouls drawn.
TOT+: Total positive PIR points.
Negative:
1P: Negative PIR points due to 1p shots missed.
2P: Negative PIR points due to 2p shots missed.
3P: Negative PIR points due to 3p shots missed.
TO: Negative PIR points due to turnovers.
REJ: Negative PIR points due to shots rejected.
FOUL: Negative PIR points due to fouls committed.
TOT-: Total negative PIR points.


Shooting stats:
PFG: Points per field goal tried.
2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.


Rebounding stats:
1P: Rebs from 1p shots grabbed.
1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.
2P: Rebs from 2p shots grabbed.
2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.
3P: Rebs from 3p shots grabbed.
3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.
TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.


Refereeing stats:
FT|TT%: Free throws tried over total throws tried.
OF|TO%: Percentage of turnovers that are due to offensive fouls.


Advanced stats:
ORAT: Offensive rating. Points scored every 100 possessions spent.
DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.
DIFF: ORAT-DRAT.
TO|POS: Percentage of possessions finished with a turnover.
ASS|TO: Ratio between assists and turnovers.
DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.
OPP3P: 3p% (made over tried) of opponents while on the floor.
OPP2P: 2p% (made over tried) of opponents while on the floor.
USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.
ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.
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